45 datasets found
  1. m

    Saudi Arabia Virtual Reality (VR) Health Market Size and Forecasts 2030

    • mobilityforesights.com
    pdf
    Updated Apr 26, 2025
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    Mobility Foresights (2025). Saudi Arabia Virtual Reality (VR) Health Market Size and Forecasts 2030 [Dataset]. https://mobilityforesights.com/product/saudi-arabia-virtual-reality-vr-health-market
    Explore at:
    pdfAvailable download formats
    Dataset updated
    Apr 26, 2025
    Dataset authored and provided by
    Mobility Foresights
    License

    https://mobilityforesights.com/page/privacy-policyhttps://mobilityforesights.com/page/privacy-policy

    Area covered
    Saudi Arabia
    Description

    In Saudi Arabia Virtual Reality (VR) Health Market, Startups and healthcare providers are investing in VR as a tool for behavioral health and chronic condition management.

  2. E

    Saudi Arabia Virtual Reality Market Forecast Trends - Market Size, Share,...

    • expertmarketresearch.com
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    Claight Corporation (Expert Market Research), Saudi Arabia Virtual Reality Market Forecast Trends - Market Size, Share, Growth Analysis Report (2025-2034) [Dataset]. https://www.expertmarketresearch.com/reports/saudi-arabia-virtual-reality-market
    Explore at:
    pdf, excel, csv, pptAvailable download formats
    Dataset authored and provided by
    Claight Corporation (Expert Market Research)
    License

    https://www.expertmarketresearch.com/privacy-policyhttps://www.expertmarketresearch.com/privacy-policy

    Time period covered
    2025 - 2034
    Area covered
    Saudi Arabia
    Variables measured
    CAGR, Forecast Market Value, Historical Market Value
    Measurement technique
    Secondary market research, data modeling, expert interviews
    Dataset funded by
    Claight Corporation (Expert Market Research)
    Description

    The Saudi Arabia virtual reality market was valued at USD 161.70 Million in 2024. The industry is expected to grow at a CAGR of 23.10% during the forecast period of 2025-2034 to reach a value of USD 1292.08 Million by 2034. The market benefits from the presence of a digitally savvy demographic profile, driving the adoption of immersive technology.

    Key Market Trends and Insights

    • By application, media and entertainment is set to expand at a CAGR of 26.3% over the forecast period, attributed to the increasing integration of VR in interactive concerts, virtual cinemas, and theme parks.
    • By offering, software gains notable traction and is estimated to witness significant growth at a CAGR of 26.1% through the forecast period, mainly due to the national-level metaverse integration.

    Market Size & Forecast:

    • Market Size in 2024: USD 161.70 Million
    • Projected Market Size in 2034: USD 1292.08 Million
    • CAGR from 2025 to 2034: 23.10%
    • Fastest-Growing Application segment: Media and Entertainment

    According to market analysis, in May 2023, the kingdom's population stands at 32.2 million, with 63% of Saudi nationals under the age of 30. This massive youth segment is digitally native, curious, and eager to engage with next-generation experiences.

    More than 60% of the population is under 35, creating a natural user base for VR and AR technologies. These young consumers are adept in mobile and digital platforms, and they actively seek out immersive environments for entertainment, education, and connection, contributing to the Saudi Arabia virtual reality market growth.

    Additionally, it has also resulted in a growing appetite for virtual concerts, social VR hangouts, and interactive storytelling. Saudi youth are also embracing VR-based travel experiences, 3D product trials, and metaverse-style events, demanding more from brands, venues, and institutions in terms of digital engagement.

    Moreover, government agencies in Saudi Arabia are actively embracing immersive technology integration. For instance, the Zakat, Tax and Customs Authority (ZATCA) rolled out VR-based training modules for customs officers in March 2025. These immersive programmes simulate real-life inspection, security checks, and enforcement scenarios, offering staff a hands-on, risk-free learning environment that improves accuracy and confidence on the job.

    Apart from this, ministries and training centres are now investing in AR/VR-based upskilling platforms, remote collaboration tools, and simulated crisis response drills. These initiatives support the shift from traditional training models to real-time, experiential learning, thereby fuelling Saudi Arabia virtual reality market growth.

  3. Forecasted revenue of AR and VR Saudi Arabia 2018-2029, by type

    • statista.com
    Updated Aug 6, 2025
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    Statista (2025). Forecasted revenue of AR and VR Saudi Arabia 2018-2029, by type [Dataset]. https://www.statista.com/forecasts/1331936/saudi-arabia-ar-and-vr-revenue-by-type
    Explore at:
    Dataset updated
    Aug 6, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Saudi Arabia
    Description

    The revenue is forecast to experience significant growth in all segments in 2029. The trend observed from 2018 to 2029 remains consistent throughout the entire forecast period. There is a continuous increase in the indicator across all segments. Notably, the AR Software segment achieves the highest value of ***** million U.S. dollars at 2029. Find other insights concerning similar markets and segments, such as a comparison of revenue growth in Europe and a comparison of revenue in the United States. The Statista Market Insights cover a broad range of additional markets.

  4. k

    KSA Virtual Reality Market Outlook to 2030

    • kenresearch.com
    pdf
    Updated Oct 15, 2024
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    Ken Research (2024). KSA Virtual Reality Market Outlook to 2030 [Dataset]. https://www.kenresearch.com/industry-reports/ksa-virtual-reality-market
    Explore at:
    pdfAvailable download formats
    Dataset updated
    Oct 15, 2024
    Dataset authored and provided by
    Ken Research
    License

    https://www.kenresearch.com/terms-and-conditionshttps://www.kenresearch.com/terms-and-conditions

    Area covered
    Saudi Arabia
    Description

    Get expert insights on KSA Virtual Reality Market, size at USD 285 million in 2023 featuring industry analysis, trends, and key players.

  5. AR/VR B2C market revenue growth in the U.S. 2020-2029, by segment

    • statista.com
    Updated Jun 23, 2025
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    Statista (2025). AR/VR B2C market revenue growth in the U.S. 2020-2029, by segment [Dataset]. https://www.statista.com/forecasts/1331942/ar-vr-b2c-market-revenue-growth-us-by-segment
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    Dataset updated
    Jun 23, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    United States
    Description

    In 2029, the ad spending change is forecast to significantly decrease in all segments compared to the previous time point. In line with the decreasing trend, the indicator experiences their lowest value in all segments towards the end of the observations. Specifically, the segment VR Advertising should be mentioned, as it provides the lowest value with **** percent. Find other insights concerning similar markets and segments, such as a comparison of revenue growth worldwide and a comparison of revenue in Saudi Arabia.The Statista Market Insights cover a broad range of additional markets.

  6. VR B2C market revenue growth in Europe 2020-2029, by segment

    • statista.com
    Updated Jun 23, 2025
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    Statista (2025). VR B2C market revenue growth in Europe 2020-2029, by segment [Dataset]. https://www.statista.com/forecasts/1340232/vr-b2c-market-revenue-growth-by-segment-europe
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    Dataset updated
    Jun 23, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Europe
    Description

    In 2029, the revenue change is forecast to significantly decrease in all segments compared to the previous time point. In line with the decreasing trend, the indicator experiences their lowest value in all segments towards the end of the observations. Specifically, the segment VR Advertising should be mentioned, as it provides the lowest value with **** percent. Find further statistics on other topics such as a comparison of the ad spending in the United Arab Emirates and a comparison of the ad spending in Saudi Arabia.The Statista Market Insights cover a broad range of additional markets.

  7. VR in Gaming Market Size, Share Analysis | Industry Report, 2030

    • mordorintelligence.com
    pdf,excel,csv,ppt
    Updated Jul 7, 2025
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    Mordor Intelligence (2025). VR in Gaming Market Size, Share Analysis | Industry Report, 2030 [Dataset]. https://www.mordorintelligence.com/industry-reports/virtual-reality-in-gaming-market
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    pdf,excel,csv,pptAvailable download formats
    Dataset updated
    Jul 7, 2025
    Dataset provided by
    Authors
    Mordor Intelligence
    License

    https://www.mordorintelligence.com/privacy-policyhttps://www.mordorintelligence.com/privacy-policy

    Time period covered
    2019 - 2030
    Area covered
    Global
    Description

    The Virtual Reality Gaming Market is Segmented by Component (Hardware and More), Device Type (PC / Desktop-Tethered, Gaming Console and More), Hardware Category(Head-Mounted Displays (HMDs), Gesture-Tracking Devices (GTDs), and More), Game Genre (Action and Shooter, Racing and Simulation, and More), End-User (Individual / Home, Commercial Arcades and LBE, and More). And Geography

  8. A

    Augmented Reality And Virtual Reality In Aviation Market Report

    • archivemarketresearch.com
    doc, pdf, ppt
    Updated Feb 9, 2025
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    Archive Market Research (2025). Augmented Reality And Virtual Reality In Aviation Market Report [Dataset]. https://www.archivemarketresearch.com/reports/augmented-reality-and-virtual-reality-in-aviation-market-10290
    Explore at:
    doc, pdf, pptAvailable download formats
    Dataset updated
    Feb 9, 2025
    Dataset authored and provided by
    Archive Market Research
    License

    https://www.archivemarketresearch.com/privacy-policyhttps://www.archivemarketresearch.com/privacy-policy

    Time period covered
    2025 - 2033
    Area covered
    global
    Variables measured
    Market Size
    Description

    The global Augmented Reality and Virtual Reality in Aviation market is poised to witness exponential growth, reaching a valuation of 1.42 billion by 2033, exhibiting a remarkable CAGR of 35.2% over the forecast period. The rising demand for advanced training and simulation technologies is a key driver of market growth. Additionally, the growing adoption of augmented reality (AR) and virtual reality (VR) in aircraft maintenance, inspection, and repair operations is further propelling market expansion. The market is segmented based on component (hardware and software), technology (AR and VR), end use (commercial and military), and region. Key market players include Aero Glass, Bohemia Interactive Simulations, Elbit Systems Ltd., Google LLC, Honeywell International, Inc., HTC Corporation, IBM Corporation, Jasoren, Microsoft Corporation, and Sony Corporation. North America holds a significant market share due to the early adoption of AR and VR technologies in the aviation industry, while the Asia Pacific region is expected to exhibit the highest growth rate owing to rapidly expanding commercial aviation and military spending. Recent developments include: In April 2024, Bohemia Interactive Simulations and uCrowds collaborated to integrate uCrowds' TerraCrowds technology into VBS4, a military training simulation platform. This integration enables VBS4 users to simulate large crowds in training scenarios, such as riots or evacuations, with realistic behaviors like queuing and fleeing. , In January 2024, HTC VIVE launched the VIVE XR Elite headset, which combines Mixed Reality and Virtual Reality capabilities into one compact, lightweight, powerful, and highly versatile device, suitable for gaming, fitness, productivity, etc. , In May 2023, Microsoft launched its HoloLens 2 mixed reality headset in Saudi Arabia, marking a significant advancement in computing for the Kingdom. Backed by the reliability and scalability of the Microsoft Cloud and AI services, HoloLens 2 offers immersive mixed reality experiences tailored for various industries. .

  9. S

    Saudi Arabia Entertainment And Amusement Market Report

    • datainsightsmarket.com
    doc, pdf, ppt
    Updated Feb 12, 2025
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    Data Insights Market (2025). Saudi Arabia Entertainment And Amusement Market Report [Dataset]. https://www.datainsightsmarket.com/reports/saudi-arabia-entertainment-and-amusement-market-7405
    Explore at:
    doc, ppt, pdfAvailable download formats
    Dataset updated
    Feb 12, 2025
    Dataset authored and provided by
    Data Insights Market
    License

    https://www.datainsightsmarket.com/privacy-policyhttps://www.datainsightsmarket.com/privacy-policy

    Time period covered
    2025 - 2033
    Area covered
    Saudi Arabia
    Variables measured
    Market Size
    Description

    The Saudi Arabia entertainment and amusement market is estimated to reach a value of USD 2.55 million by 2023, exhibiting a CAGR of 10.44% during the forecast period. The market growth is attributed to the increasing disposable income, changing lifestyles, and the government's focus on developing the entertainment sector as part of its Vision 2030 plan. The market is segmented into various categories based on type of entertainment destination, source of revenue, and city. Cinemas and theatres, amusement and theme parks, and malls are the major segments in terms of type of entertainment destination. Tickets, food & beverages, and merchandise are the key sources of revenue. Riyadh, Jeddah, Makkah, Dammam, and the rest of Saudi Arabia are the major cities in terms of market size. Major drivers of the market include the growing popularity of entertainment activities, the increasing number of tourists, and the government's initiatives to promote the entertainment sector. The market is also witnessing the emergence of new trends, such as the growing popularity of virtual reality (VR) and augmented reality (AR) experiences. However, the market faces certain challenges, such as the lack of infrastructure and the high cost of entertainment activities. Despite these challenges, the Saudi Arabia entertainment and amusement market is expected to grow at a steady pace in the coming years, driven by the increasing demand for entertainment activities and the government's initiatives to develop the sector. Recent developments include: May 2022: Saudi Arabia's leading theater operator Muvi Cinemas launched Muvi Studios. The new Studio will focus on developing both Saudi and Egyptian films for the Saudi public, concentrating on films for the big screen., September 2022: Flash Entertainment officially opened its KSA headquarters in Riyadh, committed to contributing to rapid growth across Saudi Arabia's entertainment industry and supporting the Kingdom's Saudization goals. The strategic opening of Flash's headquarters in Riyadh demonstrates the company's alignment with Saudi Vision 2030 goals to foster a diverse economy and establish the Kingdom as a world-class live entertainment and tourism destination.. Key drivers for this market are: Increasing Disposable Income is Driving the Market. Potential restraints include: High Costs is Restraining the Market. Notable trends are: Cinema Revolution is Expected to Drive the Market Growth in the Forecast Period.

  10. AR/VR excitement in e-commerce buying experience in 55 countries worldwide...

    • statista.com
    Updated Jun 24, 2025
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    Statista (2025). AR/VR excitement in e-commerce buying experience in 55 countries worldwide 2023 [Dataset]. https://www.statista.com/statistics/1416943/ar-vr-excitement-in-online-shopping-by-country/
    Explore at:
    Dataset updated
    Jun 24, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Apr 1, 2022 - Mar 28, 2023
    Area covered
    Worldwide
    Description

    Consumers in emerging countries were more excited for virtual reality or augmented reality during online shopping than those from the United States. This reveals itself when comparing responses given in Statista's Consumer Insights from consumers in different countries in the world. Excitement was especially high in the MENA (Middle East and North Africa) and Southeast Asia regions, with ********* of respondents from Vietnam and Saudi Arabia voicing their interest in AR or VR. The figures provided here are an addition to a different consumer survey on the need for virtual reality or augmented reality in e-commerce, which mostly focuses on Europe and the United States.

  11. Forecasted revenue of AR and VR UAE 2018-2029, by type

    • statista.com
    Updated Aug 6, 2025
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    Statista (2025). Forecasted revenue of AR and VR UAE 2018-2029, by type [Dataset]. https://www.statista.com/forecasts/1331934/uae-ar-and-vr-revenue-by-type
    Explore at:
    Dataset updated
    Aug 6, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    United Arab Emirates
    Description

    Over the last two observations, the revenue is forecast to significantly increase in all segments. The trend observed from 2018 to 2029 remains consistent throughout the entire forecast period. There is a continuous increase in the indicator across all segments. Notably, the AR Software segment achieves the highest value of ***** million U.S. dollars at 2029. Find other insights concerning similar markets and segments, such as a comparison of revenue in Saudi Arabia and a comparison of revenue growth in the United States. The Statista Market Insights cover a broad range of additional markets.

  12. d

    Immersive AR VR Combat Simulators Market Analysis, Trends, Growth, Industry...

    • datastringconsulting.com
    pdf, xlsx
    Updated Jul 24, 2025
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    Datastring Consulting (2025). Immersive AR VR Combat Simulators Market Analysis, Trends, Growth, Industry Revenue, Market Size and Forecast Report 2024-2034 [Dataset]. https://datastringconsulting.com/industry-analysis/immersive-ar-vr-combat-simulators-market-research-report
    Explore at:
    pdf, xlsxAvailable download formats
    Dataset updated
    Jul 24, 2025
    Dataset authored and provided by
    Datastring Consulting
    License

    https://datastringconsulting.com/privacy-policyhttps://datastringconsulting.com/privacy-policy

    Time period covered
    2019 - 2034
    Area covered
    Global
    Description
    Report Attribute/MetricDetails
    Market Value in 2025USD 1.4 billion
    Revenue Forecast in 2034USD 3.4 billion
    Growth RateCAGR of 10.6% from 2025 to 2034
    Base Year for Estimation2024
    Industry Revenue 20241.2 billion
    Growth Opportunity USD 2.2 billion
    Historical Data2019 - 2023
    Forecast Period2025 - 2034
    Market Size UnitsMarket Revenue in USD billion and Industry Statistics
    Market Size 20241.2 billion USD
    Market Size 20271.7 billion USD
    Market Size 20292.1 billion USD
    Market Size 20302.3 billion USD
    Market Size 20343.4 billion USD
    Market Size 20353.8 billion USD
    Report CoverageMarket Size for past 5 years and forecast for future 10 years, Competitive Analysis & Company Market Share, Strategic Insights & trends
    Segments CoveredTechnology Type, Applications, User Interface, Platform, Immersion Level
    Regional ScopeNorth America, Europe, Asia Pacific, Latin America and Middle East & Africa
    Country ScopeU.S., Canada, Mexico, UK, Germany, France, Italy, Spain, China, India, Japan, South Korea, Brazil, Mexico, Argentina, Saudi Arabia, UAE and South Africa
    Top 5 Major Countries and Expected CAGR ForecastU.S., China, Japan, Germany, UK - Expected CAGR 7.7% - 11.1% (2025 - 2034)
    Top 3 Emerging Countries and Expected ForecastIndia, Brazil, South Africa - Expected Forecast CAGR 10.2% - 13.3% (2025 - 2034)
    Top 2 Opportunistic Market SegmentsGaming and Education & Research Applications
    Top 2 Industry TransitionsThe Rise of Realistic Training, Integration of AI and ML
    Companies ProfiledMicrosoft Corporation, Sony Interactive Entertainment, HTC Corporation, Oculus VR, Samsung Electronics, Google LLC, EON Reality Inc., Magic Leap Inc., Unity Technologies, Unreal Engine, Vuzix Corporation and WorldViz LLC.
    CustomizationFree customization at segment, region, or country scope and direct contact with report analyst team for 10 to 20 working hours for any additional niche requirement (10% of report value)
  13. Saudi Arabia Telecom Market Analysis, Size, and Forecast 2025-2029

    • technavio.com
    pdf
    Updated Jan 25, 2025
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    Technavio (2025). Saudi Arabia Telecom Market Analysis, Size, and Forecast 2025-2029 [Dataset]. https://www.technavio.com/report/saudi-arabia-telecom-market-industry-analysis
    Explore at:
    pdfAvailable download formats
    Dataset updated
    Jan 25, 2025
    Dataset provided by
    TechNavio
    Authors
    Technavio
    Time period covered
    2025 - 2029
    Area covered
    Saudi Arabia
    Description

    Snapshot img

    Saudi Arabia Telecom Market Size 2025-2029

    The Saudi Arabia telecom market size is forecast to increase by USD 2.32 billion, at a CAGR of 2.4% between 2024 and 2029.

    The market is witnessing significant growth, driven by the surging demand for broadband services and the increasing investment in the development and commercialization of 5G networks. This digital transformation is fueled by the Saudi Arabian government's Vision 2030 initiative, which aims to diversify the economy and position the country as a global digital hub. However, this market expansion is not without challenges. Cybersecurity threats, including network attacks and online security breaches, pose a significant risk to telecom providers and their customers.
    As digitalization accelerates, ensuring robust security measures becomes increasingly crucial to maintain customer trust and protect sensitive data. Companies must invest in advanced security solutions and adopt best practices to mitigate these risks and capitalize on the opportunities presented by this dynamic market.
    

    What will be the size of the Saudi Arabia Telecom Market during the forecast period?

    Explore in-depth regional segment analysis with market size data - historical 2019-2023 and forecasts 2025-2029 - in the full report.
    Request Free Sample

    In the dynamic telecommunications industry of Saudi Arabia, network security threats and data breaches pose significant challenges. Telecom equipment manufacturers are responding with advanced solutions, such as network slicing technologies and software-defined radio (SDR), to optimize network performance and enhance network security. The implementation of open RAN and 5G core network is driving network virtualization and network convergence, enabling next-generation wireless networks. Remote working trends necessitate robust network monitoring and network optimization. Augmented reality (AR) and virtual reality (VR) applications are transforming digital marketing, while next-generation mobile networks facilitate mobile payments and financial technology (fintech) innovations.
    Network troubleshooting and data leakage prevention remain critical priorities for telecom service providers. Satellite internet offers connectivity solutions in remote areas, and network monitoring tools ensure compliance with industry standards. Cognitive radio and network virtualization are key trends in spectrum management, ensuring efficient use of available resources.
    

    How is this market segmented?

    The market research report provides comprehensive data (region-wise segment analysis), with forecasts and estimates in 'USD billion' for the period 2025-2029, as well as historical data from 2019-2023 for the following segments.

    End-user
    
      Consumer
      Business
    
    
    Type
    
      Wireless
      Wireline
    
    
    Application
    
      Residential
      Commercial
    
    
    Technology Specificity
    
      5G
      Fiber Optics
    
    
    Geography
    

    By End-user Insights

    The consumer segment is estimated to witness significant growth during the forecast period.

    The market is experiencing significant growth, driven by the increasing demand for advanced communication technologies and digital transformation. Consumers are at the forefront of this evolution, with smartphones becoming the primary tool for accessing the internet and using various applications such as social media, messaging services, streaming platforms, and online gaming. In 2023, there were approximately 37.93 million internet users in Saudi Arabia, representing a penetration rate of 99.1 percent. Social media usage is also prevalent, with an estimated 70 million users, accounting for 71 percent of the population. The telecom industry's growth is further fueled by the deployment of 5G networks, edge computing, data centers, and cloud computing.

    Businesses are increasingly adopting machine learning, data analytics, and artificial intelligence to gain insights from big data and improve operational efficiency. Moreover, the implementation of software-defined networking (SDN) and network slicing is enabling network performance optimization and capacity planning. Telecommunications equipment manufacturers and service providers are investing heavily in mobile network infrastructure, including base stations, fiber optic cables, and home gateways, to meet the growing demand for mobile broadband and fixed line telephony. The Saudi Arabian government's digital inclusion efforts and smart city initiatives are also contributing to the market's growth. Overall, the market is poised for continued expansion as it embraces the latest wireless communication technologies and digital trends.

    Download Free Sample Report

    The Consumer segment was valued at USD 10.02 billion in 2019 and showed a gradual increase during the forecast period.

    Market Dynamics

    Our researchers analyzed the data with 2024 as the base year, along with the key drivers, trends, and challenges. A holistic analysis o

  14. d

    Esports VR Leather Gloves Market Analysis, Trends, Growth, Industry Revenue,...

    • datastringconsulting.com
    pdf, xlsx
    Updated Jul 21, 2025
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    Datastring Consulting (2025). Esports VR Leather Gloves Market Analysis, Trends, Growth, Industry Revenue, Market Size and Forecast Report 2024-2034 [Dataset]. https://datastringconsulting.com/industry-analysis/esports-vr-leather-gloves-market-research-report
    Explore at:
    xlsx, pdfAvailable download formats
    Dataset updated
    Jul 21, 2025
    Dataset authored and provided by
    Datastring Consulting
    License

    https://datastringconsulting.com/privacy-policyhttps://datastringconsulting.com/privacy-policy

    Time period covered
    2019 - 2034
    Area covered
    Global
    Description
    Report Attribute/MetricDetails
    Market Value in 2025USD 262 million
    Revenue Forecast in 2034USD 1.68 billion
    Growth RateCAGR of 22.9% from 2025 to 2034
    Base Year for Estimation2024
    Industry Revenue 2024213 million
    Growth Opportunity USD 1.5 billion
    Historical Data2019 - 2023
    Forecast Period2025 - 2034
    Market Size UnitsMarket Revenue in USD million and Industry Statistics
    Market Size 2024213 million USD
    Market Size 2027396 million USD
    Market Size 2029598 million USD
    Market Size 2030735 million USD
    Market Size 20341.68 billion USD
    Market Size 20352.06 billion USD
    Report CoverageMarket Size for past 5 years and forecast for future 10 years, Competitive Analysis & Company Market Share, Strategic Insights & trends
    Segments CoveredProduct Type, Applications, Technology, User Demographics
    Regional ScopeNorth America, Europe, Asia Pacific, Latin America and Middle East & Africa
    Country ScopeU.S., Canada, Mexico, UK, Germany, France, Italy, Spain, China, India, Japan, South Korea, Brazil, Mexico, Argentina, Saudi Arabia, UAE and South Africa
    Top 5 Major Countries and Expected CAGR ForecastU.S., China, South Korea, Japan, UK - Expected CAGR 22.0% - 32.1% (2025 - 2034)
    Top 3 Emerging Countries and Expected ForecastIndia, Brazil, South Africa - Expected Forecast CAGR 17.2% - 23.8% (2025 - 2034)
    Top 2 Opportunistic Market SegmentsRecreational Gaming and Training & Simulation Applications
    Top 2 Industry TransitionsAdvancement in Virtual Reality Technology, Emergence of eSports as a Mainstream Entertainment
    Companies ProfiledVRGluv, Manus VR, CaptoGlove, CyberGlove Systems, Gloveone, Teslasuit Glove, Dexmo, Hi5 VR Glove, SenseGlove, HaptX Gloves, Razer Hydra and Tactical Haptics.
    CustomizationFree customization at segment, region, or country scope and direct contact with report analyst team for 10 to 20 working hours for any additional niche requirement (10% of report value)
  15. M

    Middle East Gaming Market Report

    • datainsightsmarket.com
    doc, pdf, ppt
    Updated Feb 9, 2025
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    Data Insights Market (2025). Middle East Gaming Market Report [Dataset]. https://www.datainsightsmarket.com/reports/middle-east-gaming-market-14402
    Explore at:
    pdf, doc, pptAvailable download formats
    Dataset updated
    Feb 9, 2025
    Dataset authored and provided by
    Data Insights Market
    License

    https://www.datainsightsmarket.com/privacy-policyhttps://www.datainsightsmarket.com/privacy-policy

    Time period covered
    2025 - 2033
    Area covered
    Middle East
    Variables measured
    Market Size
    Description

    The Middle East gaming market is a rapidly growing and dynamic industry, with a market size of $6.34 million in 2025. The market is expected to grow at a CAGR of 11.02% over the period 2025-2033, reaching a market size of $17.23 million by 2033. Key drivers of the market include the rising popularity of mobile gaming, the increasing availability of high-speed internet, and the growing adoption of virtual reality and augmented reality technology. Major trends in the market include the shift towards free-to-play games, the increasing popularity of esports, and the rise of cloud gaming. The market is segmented into various platforms, including PC, smartphone, tablets, gaming consoles, and downloaded/box PC. The PC and smartphone segments are expected to remain the most dominant platforms over the forecast period. Key players in the market include Electronic Arts Inc., NetEase Inc., Google LLC (Alphabet Inc.), Microsoft Corporation, Apple Inc., and Sony Corporation. The Middle East region is expected to remain the largest regional market, accounting for over 50% of the total market value in 2025. Saudi Arabia, the United Arab Emirates, and Israel are expected to be the largest country markets within the region. Recent developments include: Apr 2023: Wemade, the South Korean game company behind the worldwide blockchain gaming platform WEMIX PLAY, signed a Memorandum of Understanding (MoU) with the Saudi Ministry of Investment (MISA). The partnership will focus on developing and expanding Saudi Arabia's gaming and blockchain sectors., May 2022: Gamerji, one of India's largest esports platforms, expanded into the Middle East. The service is already accessible in the United Arab Emirates and Saudi Arabia, with ambitions to expand into more MENA countries over the following three months.. Key drivers for this market are: Presence of Young and Millennial Consumers, Adoption of Gaming Platforms, such as E-sports Betting and Fantasy Sites. Potential restraints include: Issues like Piracy, Laws and Regulations, and Concerns Relating to Fraud During Gaming Transactions. Notable trends are: The Smartphones Segment is Expected to Hold the Significant Market Share.

  16. H

    Medical Simulations Market Size and Forecast (2025 - 2035), Global and...

    • wemarketresearch.com
    csv, pdf
    Updated Apr 22, 2025
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    We Market Research (2025). Medical Simulations Market Size and Forecast (2025 - 2035), Global and Regional Growth, Trend, Share and Industry Analysis Report Coverage; By Product Type (Healthcare Anatomical Model, Web-Based Simulators, Health Simulation Software and Simulation Training Services); By Technology (Virtual Patient Simulation, Augmented Reality (AR) and Mixed Reality (MR), Manikin-Based Simulation, Haptic Technology, Screen-Based Simulation, 3D Printing and Others); By Application (Medical Training & Education, Emergency & Crisis Training, Surgical Planning & Rehearsal, Research & Development and Others); End-user (Hospitals, Academic & Research Institutes and Military Organizations) and Geography. [Dataset]. https://wemarketresearch.com/reports/medical-simulations-market/1710
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    csv, pdfAvailable download formats
    Dataset updated
    Apr 22, 2025
    Dataset authored and provided by
    We Market Research
    License

    https://wemarketresearch.com/privacy-policyhttps://wemarketresearch.com/privacy-policy

    Time period covered
    2025 - 2035
    Area covered
    Worldwide
    Description

    The medical simulations market is set to grow from USD 1.94B in 2025 to USD 7.10B by 2035, driven by complex procedures and a CAGR of 12.5%.

    Report AttributeDescription
    Market Size in 2025USD 1.94 Billion
    Market Forecast in 2035USD 7.10 Billion
    CAGR % 2025-203512.5%
    Base Year2024
    Historic Data2020-2024
    Forecast Period2025-2035
    Report USPProduction, Consumption, company share, company heatmap, company production capacity, growth factors and more
    Segments CoveredBy Product Type, By Technology, By Application, By End-user
    Regional ScopeNorth America, Europe, APAC, Latin America, Middle East and Africa
    Country ScopeU.S., Canada, U.K., Germany, France, Italy, Spain, Benelux, Nordic Countries, Russia, China, India, Japan, South Korea, Australia, Indonesia, Thailand, Mexico, Brazil, Argentina, Saudi Arabia, UAE, Egypt, South Africa, Nigeria
  17. M

    Military Simulation And Training Market Report

    • marketreportanalytics.com
    doc, pdf, ppt
    Updated May 6, 2025
    + more versions
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    Market Report Analytics (2025). Military Simulation And Training Market Report [Dataset]. https://www.marketreportanalytics.com/reports/military-simulation-and-training-market-107489
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    doc, pdf, pptAvailable download formats
    Dataset updated
    May 6, 2025
    Dataset authored and provided by
    Market Report Analytics
    License

    https://www.marketreportanalytics.com/privacy-policyhttps://www.marketreportanalytics.com/privacy-policy

    Time period covered
    2025 - 2033
    Area covered
    Global
    Variables measured
    Market Size
    Description

    The Military Simulation and Training market is experiencing robust growth, projected to reach $12.94 billion in 2025 and maintain a Compound Annual Growth Rate (CAGR) of 5.24% from 2025 to 2033. This expansion is fueled by several key factors. Firstly, the increasing demand for advanced training solutions to enhance military readiness and operational effectiveness is a primary driver. Modern warfare necessitates highly skilled personnel capable of handling sophisticated weaponry and complex scenarios, driving investment in realistic and immersive simulations. Secondly, technological advancements, particularly in virtual reality (VR), augmented reality (AR), and artificial intelligence (AI), are revolutionizing training methodologies. These technologies provide more engaging, cost-effective, and repeatable training experiences compared to traditional methods, leading to wider adoption. Finally, geopolitical instability and increased defense spending globally are further bolstering market growth, as nations prioritize enhancing their military capabilities. The market segmentation reveals a significant contribution from the terrestrial platform segment, encompassing armored tanks and howitzers, reflecting the continued relevance of ground forces in modern conflicts. However, the naval and aerial segments are also poised for substantial growth, driven by the increasing complexity of naval operations and the evolving role of air power. Major players like CAE Inc., Lockheed Martin, and Thales are shaping the market landscape through continuous innovation and strategic partnerships. The regional breakdown indicates a significant market presence in North America and Europe, driven by robust defense budgets and technological advancements. However, the Asia-Pacific region is expected to witness considerable growth in the coming years, driven by increasing defense spending in countries like India and China. While the market faces certain restraints such as high initial investment costs associated with advanced simulation systems and the need for continuous software updates, the overall growth trajectory remains positive. The market's evolution is expected to be characterized by a shift towards integrated training solutions that seamlessly blend different platforms and technologies, providing a holistic and comprehensive training experience for military personnel across various domains. The continued integration of AI and big data analytics will further enhance the effectiveness and personalization of military simulation and training programs, optimizing resource allocation and improving overall training outcomes. Recent developments include: December 2023: The US State Department approved Saudi Arabia’s request to provide its air force with military training to address current and future threats. The foreign military sale of USD 1 billion covers the provision of flight training, technical training, and professional military education to the Royal Saudi Air Force (RSAF) and other related forces. Program management, trainers, simulators, travel, billeting, and medical support may also be included., April 2021: The US Army awarded two major contracts worth more than USD 4 billion to Science Applications International Corp. for modeling and simulation systems engineering and hardware-in-the-loop development of simulation capabilities for the Aviation & Missile Center., January 2021: Top Aces Corp announced that it received the first batch of its F-16 aircraft, which were to be used for military air training for the pilots who operate them.. Notable trends are: Aerial Segment is Expected to Experience the Highest Growth During the Forecast Period.

  18. d

    Holographic Waveguide Display Panels Market Analysis, Trends, Growth,...

    • datastringconsulting.com
    pdf, xlsx
    Updated Aug 6, 2025
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    Datastring Consulting (2025). Holographic Waveguide Display Panels Market Analysis, Trends, Growth, Industry Revenue, Market Size and Forecast Report 2024-2034 [Dataset]. https://datastringconsulting.com/industry-analysis/holographic-waveguide-display-panels-market-research-report
    Explore at:
    xlsx, pdfAvailable download formats
    Dataset updated
    Aug 6, 2025
    Dataset authored and provided by
    Datastring Consulting
    License

    https://datastringconsulting.com/privacy-policyhttps://datastringconsulting.com/privacy-policy

    Time period covered
    2019 - 2034
    Area covered
    Global
    Description
    Report Attribute/MetricDetails
    Market Value in 2025USD 440 million
    Revenue Forecast in 2034USD 1.82 billion
    Growth RateCAGR of 17.1% from 2025 to 2034
    Base Year for Estimation2024
    Industry Revenue 2024375 million
    Growth Opportunity USD 1.4 billion
    Historical Data2019 - 2023
    Forecast Period2025 - 2034
    Market Size UnitsMarket Revenue in USD million and Industry Statistics
    Market Size 2024375 million USD
    Market Size 2027603 million USD
    Market Size 2029827 million USD
    Market Size 2030969 million USD
    Market Size 20341.82 billion USD
    Market Size 20352.13 billion USD
    Report CoverageMarket Size for past 5 years and forecast for future 10 years, Competitive Analysis & Company Market Share, Strategic Insights & trends
    Segments CoveredTechnology Type, Applications, Size, Resolution, Industry
    Regional ScopeNorth America, Europe, Asia Pacific, Latin America and Middle East & Africa
    Country ScopeU.S., Canada, Mexico, UK, Germany, France, Italy, Spain, China, India, Japan, South Korea, Brazil, Mexico, Argentina, Saudi Arabia, UAE and South Africa
    Top 5 Major Countries and Expected CAGR ForecastU.S., Japan, Germany, China, South Korea - Expected CAGR 16.4% - 23.9% (2025 - 2034)
    Top 3 Emerging Countries and Expected ForecastIndia, Brazil, South Africa - Expected Forecast CAGR 12.8% - 17.8% (2025 - 2034)
    Top 2 Opportunistic Market SegmentsVirtual Reality and Mixed Reality Applications
    Top 2 Industry TransitionsAugmented Reality Integration, Advancements in Waveguide Technology
    Companies ProfiledSony Corporation, Microsoft Corporation, Google LLC, Vuzix Corporation, Magic Leap Inc., Epson America Inc., Lumus Ltd., Avegant Corp., RealView Imaging Ltd., Dispelix Oy, WaveOptics Ltd. and DigiLens Inc.
    CustomizationFree customization at segment, region, or country scope and direct contact with report analyst team for 10 to 20 working hours for any additional niche requirement (10% of report value)
  19. S

    Saudi Arabia Health and Fitness Club Market Report

    • marketreportanalytics.com
    doc, pdf, ppt
    Updated Apr 26, 2025
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    Market Report Analytics (2025). Saudi Arabia Health and Fitness Club Market Report [Dataset]. https://www.marketreportanalytics.com/reports/saudi-arabia-health-and-fitness-club-market-101662
    Explore at:
    ppt, doc, pdfAvailable download formats
    Dataset updated
    Apr 26, 2025
    Dataset authored and provided by
    Market Report Analytics
    License

    https://www.marketreportanalytics.com/privacy-policyhttps://www.marketreportanalytics.com/privacy-policy

    Time period covered
    2025 - 2033
    Area covered
    Saudi Arabia
    Variables measured
    Market Size
    Description

    The Saudi Arabian health and fitness club market, valued at $0.96 billion in 2025, is experiencing robust growth, projected to expand at a Compound Annual Growth Rate (CAGR) of 10.90% from 2025 to 2033. This expansion is fueled by several key drivers. Increasing health consciousness among Saudi citizens, coupled with government initiatives promoting physical activity and a healthier lifestyle, are significantly boosting market demand. The rising disposable incomes within the population allow for greater investment in personal wellness, driving membership in premium fitness clubs and increasing demand for personalized training services. Furthermore, the diversification of the Saudi Arabian economy and its focus on Vision 2030, which emphasizes citizen well-being, is creating a favorable environment for the fitness sector's growth. The market's segmentation reveals a notable preference for membership-based models, indicating a strong preference for long-term commitment to fitness routines. The substantial growth in the women's segment suggests an increasing female participation rate in health and fitness activities, further contributing to market expansion. However, challenges remain, such as potential price sensitivity among certain consumer segments and the need for continued investment in high-quality facilities and innovative fitness offerings to maintain competitiveness. The competitive landscape includes both established international players like World Gym and RSG Group, and local Saudi Arabian brands such as Fitness Time and Lava Fitness. These companies are adapting their strategies to cater to the evolving needs and preferences of the Saudi Arabian market. Future growth will likely hinge on strategic partnerships, the introduction of innovative fitness technologies (such as virtual reality and personalized fitness tracking), and the expansion into underserved regions within the Kingdom. A focus on community building and diverse fitness options will be vital for attracting and retaining a broader customer base. The continued government support and investment in sports infrastructure will further contribute to the long-term success of the Saudi Arabian health and fitness club market. Recent developments include: March 2024: Leejam Sports Company partnered with Burjeel Holdings and launched eight new PhysioTherabia centers in Riyadh and four other cities. The distinctive network of modern physiotherapy, rehabilitation, and wellness facilities in Saudi Arabia aims to deliver cutting-edge and all-encompassing physical therapy, advanced rehabilitation, and sports performance services., October 2023: Mike Tyson Boxing Club launched the world's first specialized striking gym in Riyadh. This club is a state-of-the-art facility available for all boxing aspirants looking to make an impact in the boxing world., November 2023: Leejam Sports Company opened a Mens Xpress Fitness Center in Al-Kharj. The center operates with a 24-hour, low-cost operating model without swimming pools.. Key drivers for this market are: Strategic Investments by Fitness Clubs, Growth Of Gym Culture and Penetration of International Brands. Potential restraints include: Strategic Investments by Fitness Clubs, Growth Of Gym Culture and Penetration of International Brands. Notable trends are: Membership-based Fitness and Health Clubs are the Most Popular.

  20. d

    Virtual Retinal Display Market Analysis, Trends, Growth, Industry Revenue,...

    • datastringconsulting.com
    pdf, xlsx
    Updated Apr 7, 2025
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    Datastring Consulting (2025). Virtual Retinal Display Market Analysis, Trends, Growth, Industry Revenue, Market Size and Forecast Report 2024-2034 [Dataset]. https://datastringconsulting.com/industry-analysis/virtual-retinal-display-market-research-report
    Explore at:
    xlsx, pdfAvailable download formats
    Dataset updated
    Apr 7, 2025
    Dataset authored and provided by
    Datastring Consulting
    License

    https://datastringconsulting.com/privacy-policyhttps://datastringconsulting.com/privacy-policy

    Time period covered
    2019 - 2034
    Area covered
    Global
    Description
    Report Attribute/MetricDetails
    Market Value in 2025USD 1.9 billion
    Revenue Forecast in 2034USD 4.0 billion
    Growth RateCAGR of 8.9% from 2025 to 2034
    Base Year for Estimation2024
    Industry Revenue 20241.7 billion
    Growth Opportunity USD 2.3 billion
    Historical Data2019 - 2023
    Forecast Period2025 - 2034
    Market Size UnitsMarket Revenue in USD billion and Industry Statistics
    Market Size 20241.7 billion USD
    Market Size 20272.2 billion USD
    Market Size 20292.6 billion USD
    Market Size 20302.9 billion USD
    Market Size 20344.0 billion USD
    Market Size 20354.4 billion USD
    Report CoverageMarket Size for past 5 years and forecast for future 10 years, Competitive Analysis & Company Market Share, Strategic Insights & trends
    Segments CoveredTechnology Type, End-User, System Components, Product Type
    Regional ScopeNorth America, Europe, Asia Pacific, Latin America and Middle East & Africa
    Country ScopeU.S., Canada, Mexico, UK, Germany, France, Italy, Spain, China, India, Japan, South Korea, Brazil, Mexico, Argentina, Saudi Arabia, UAE and South Africa
    Top 5 Major Countries and Expected CAGR ForecastU.S., Japan, China, Germany, UK - Expected CAGR 6.5% - 9.3% (2025 - 2034)
    Top 3 Emerging Countries and Expected ForecastBrazil, India, UAE - Expected Forecast CAGR 8.5% - 11.1% (2025 - 2034)
    Top 2 Opportunistic Market SegmentsMilitary & Defense and Entertainment End-User
    Top 2 Industry TransitionsTechnological Breakthroughs, Decentralization of Virtual Reality
    Companies ProfiledMicroVision Inc, Avegant Corporation, Google LLC, Facebook Technologies LLC, Magic Leap Inc, Sony Corporation, Vuzix Corporation, Brother Industries Ltd, eMagin Corporation, Texas Instruments Inc., BAE Systems Inc, Ostendo Technologies and Inc.
    CustomizationFree customization at segment, region, or country scope and direct contact with report analyst team for 10 to 20 working hours for any additional niche requirement (10% of report value)
Share
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Close
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Mobility Foresights (2025). Saudi Arabia Virtual Reality (VR) Health Market Size and Forecasts 2030 [Dataset]. https://mobilityforesights.com/product/saudi-arabia-virtual-reality-vr-health-market

Saudi Arabia Virtual Reality (VR) Health Market Size and Forecasts 2030

Explore at:
pdfAvailable download formats
Dataset updated
Apr 26, 2025
Dataset authored and provided by
Mobility Foresights
License

https://mobilityforesights.com/page/privacy-policyhttps://mobilityforesights.com/page/privacy-policy

Area covered
Saudi Arabia
Description

In Saudi Arabia Virtual Reality (VR) Health Market, Startups and healthcare providers are investing in VR as a tool for behavioral health and chronic condition management.

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