Open Database License (ODbL) v1.0https://www.opendatacommons.org/licenses/odbl/1.0/
License information was derived automatically
Here are a few use cases for this project:
Sports Analytics: Use the "soccer data" model to automatically classify and track players' actions during a soccer match, helping teams and coaches analyze player performance, decision-making, and ball possession patterns.
Soccer Training Applications: Incorporate the model into a soccer training app or system that provides real-time feedback to players, assisting them in improving their ball-handling skills, positioning, and decision-making on the field.
Interactive Sports Broadcasting: Enhance the viewer experience during live broadcasts or replays of soccer matches by automatically identifying which player has the ball, enabling new interactive features such as instant player statistics or alerts for key events.
Augmented Reality Sports Experiences: Implement the model into an AR app that allows users to watch live or recorded soccer games with an overlay that highlights player positions and their current ball possession status, making it easier for viewers to follow and understand the game's progression.
Automated Soccer Highlights Generation: Utilize the "soccer data" model to automatically identify and extract key moments in soccer matches (such as goals, saves, or exciting plays) based on player and ball possession patterns, making it more efficient to create highlight reels or videos for fans to enjoy.
Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
https://i.imgur.com/PLS0HB3.gif" alt="Example Video from Deploy Tab">
Here are a few use cases for this project:
Sports Analytics: The Soccer Players computer vision model can be used to analyze player performance during games by tracking player and ball positions, individual player actions, and goal-scoring events, allowing coaches and trainers to make data-driven decisions for improving performance and strategies.
Automated Highlight Reels: The model can be used to automatically curate soccer match highlights by identifying crucial moments such as goals, outstanding player performances, and referee decisions. This can streamline the video editing process for broadcasting and streaming companies.
Virtual Assistant for Soccer Enthusiasts: The Soccer Players model can be integrated into a mobile application, allowing users to take pictures or upload images from soccer matches and receive instant information about the teams (USA, NED), player roles (goalie, outfield player, referee), and other relevant classes such as ball and goal locations, enhancing their understanding and engagement with the sport.
Real-Time Augmented Reality (AR) Applications: The model can be used to create AR experiences for soccer fans attending live matches, providing pop-up information about players (such as player stats, team affiliations, etc.) and game events (goals, referee decisions) when viewing the live match through an AR device or smartphone.
Training and Scouting Tools: Soccer scouts and trainers can use the Soccer Players model to evaluate potential recruits or assess the performance of their own players during practice sessions. By rapidly identifying key actions (goals, saves, tackles) and providing context for each play, the model can help scouts and trainers make informed decisions faster.
Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
The description of current load monitoring practices may serve to highlight developmental needs for both the training ground, academia and related industries. While previous studies described these practices in elite men's football, no study has provided an overview of load monitoring practices in elite women's football. Given the clear organizational differences (i.e., professionalization and infrastructure) between men's and women's clubs, making inferences based on men's data is not appropriate. Therefore, this study aims to provide a first overview of the current load monitoring practices in elite women's football. Twenty-two elite European women's football clubs participated in a closed online survey (40% response rate). The survey consisted of 33 questions using multiple choice or Likert scales. The questions covered three topics; type of data collected and collection purpose, analysis methods, and staff member involvement. All 22 clubs collected data related to different load monitoring purposes, with 18 (82%), 21 (95%), and 22 (100%) clubs collecting external load, internal load, and training outcome data, respectively. Most respondents indicated that their club use training models and take into account multiple indicators to analyse and interpret the data. While sports-science staff members were most involved in the monitoring process, coaching, and sports-medicine staff members also contributed to the discussion of the data. Overall, the results of this study show that most elite women's clubs apply load monitoring practices extensively. Despite the organizational challenges compared to men's football, these observations indicate that women's clubs have a vested interest in load monitoring. We hope these findings encourage future developments within women's football.
Comprises of 171,191 video segments from 346 high-quality soccer games. The database contains 702,096 bounding boxes, 37,709 essential event labels with time boundary and 17,115 highlight annotations for object detection, action recognition, temporal action localization, and highlight detection tasks.
Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
BackgroundSoccer requires a high level of physical fitness, particularly in jumping, sprinting, and change-of-direction (COD) performance. Plyometric training has been extensively studied in adult athletes, but its effects on these abilities in adolescent soccer players remain insufficiently evaluated.ObjectiveThis systematic review with meta-analysis examined the effects of plyometric training on jump, sprint and COD performance in adolescent soccer player.MethodsEligible randomized controlled trials were identified through searches of PubMed, Web of Science, Scopus, and SPORTDiscus databases, focusing solely on published studies. Study quality was assessed using the PEDro scale, and statistical analysis was conducted using Stata software to calculate the standardized mean difference (SMD) and 95% confidence intervals.ResultsTwenty studies comprising 28 randomized controlled trials with a total sample size of 796 participants were included. The results indicated that plyometric training significantly improved the jumping ability (SMD = 0.76, 95%CI: [0.59, 0.93]; moderate effect), sprinting ability (SMD = -0.45, 95%CI: [-0.57, -0.32]; small effect), and COD (SMD = -0.76, 95%CI: [-1.04, -0.47]; moderate effect) of adolescent soccer players.ConclusionPlyometric training effectively enhances jumping, sprinting, and COD abilities in adolescent soccer players. Compared to soccer-specific training alone, PT demonstrated moderate improvements in jumping and COD performance and small improvements in sprinting ability. These findings highlight the importance of incorporating PT into routine soccer training regimens to develop explosive strength and agility in adolescent athletes.
PurposeThe aims of this study were to 1) compare the metabolic power demand of straight-line and change of direction (COD) sprints including 45° or 90°-turns, and 2) examine the relation between estimated metabolic demands and muscular activity throughout the 3 phases of COD-sprints.MethodsTwelve highly-trained soccer players performed one 25-m and three 20-m sprints, either in straight-line or with one 45°- or 90°-COD. Sprints were monitored with 2 synchronized 100-Hz laser guns to assess players’ velocities before, during and after the COD. Acceleration and deceleration were derived from changes in speed over time. Metabolic power was estimated based on di Prampero’s approach (2005). Electromyography amplitude (RMS) of 2 lower limb muscles was measured. The expected energy expenditure during time-adjusted straight-line sprints (matching COD sprints time) was also calculated.ResultsLocomotor-dependant metabolic demand was largely lower with COD (90°, 142.1±13.5 J.kg-1) compared with time-adjusted (effect size, ES = -3.0; 193.2±18.6 J.kg-1) and non-adjusted straight-line sprints (ES = -1.7; 168.4±15.3 J.kg-1). Metabolic power requirement was angle-dependent, moderately lower for 90°-COD vs. 45°-COD sprint (ES = -1.0; 149.5±10.4 J.kg-1). Conversely, the RMS was slightly- (45°, ES = +0.5; +2.1%, 90% confidence limits (±3.6) for vastus lateralis muscle (VL)) to-largely (90°, ES = +1.6; +6.1 (3.3%) for VL) greater for COD-sprints. Metabolic power/RMS ratio was 2 to 4 times lower during deceleration than acceleration phases.ConclusionPresent results show that COD-sprints are largely less metabolically demanding than linear sprints. This may be related to the very low metabolic demand associated with the deceleration phase during COD-sprints that may not be compensated by the increased requirement of the reacceleration phase. These results also highlight the dissociation between metabolic and muscle activity demands during COD-sprints, which questions the use of metabolic power as a single measure of running load in soccer.
https://www.datainsightsmarket.com/privacy-policyhttps://www.datainsightsmarket.com/privacy-policy
The global sports game data software market is experiencing robust growth, driven by the increasing adoption of advanced analytics in professional and amateur sports. The market's value, while not explicitly stated, can be reasonably estimated to be in the billions based on the projected CAGR and the involvement of major players like IBM and SAP, suggesting a substantial market size. Key drivers include the need for enhanced player performance analysis, improved coaching strategies, and more effective team management. Teams and leagues across various sports, including basketball, soccer, rugby, and hockey, are increasingly leveraging data-driven insights to gain a competitive edge. The trend towards cloud-based solutions and the integration of artificial intelligence (AI) and machine learning (ML) are further fueling market expansion. While data security and privacy concerns represent a potential restraint, the benefits of sophisticated data analysis outweigh these concerns for many organizations. Segmentation by application (clubs, coaches, leagues, sports associations) and sports type highlights the broad applicability of this software across the sports ecosystem. The market's geographic spread is significant, with North America and Europe currently holding substantial market share, though Asia-Pacific is anticipated to witness strong growth in the coming years. This is partly due to the rising popularity of various sports in these regions and increased investments in sports infrastructure. Companies like Daktronics, IBM, SAP, and Blue Star Sports are leading the market, continually innovating and expanding their offerings to meet the evolving needs of their clients. The forecast period (2025-2033) suggests continued expansion, driven by technological advancements and the ongoing adoption of data analytics across all levels of the sports industry. The integration of wearable technology, improved data capture methodologies, and the development of more sophisticated analytical tools will continue to shape the market landscape. The competitive dynamics will remain intense, with established players focusing on strategic partnerships and acquisitions while emerging companies strive to differentiate themselves through innovative features and superior user experiences. The market’s growth trajectory indicates a promising future for sports game data software, making it an attractive investment and development opportunity for both established and new market entrants.
Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
Load management, i.e., prescribing, monitoring, and adjusting training load, is primarily aimed at preventing injury and maximizing performance. The search for objective monitoring tools to assess the external and internal load of athletes is of great interest for sports science research. In this 4-week pilot study, we assessed the feasibility and acceptance of an extensive monitoring approach using biomarkers, neuromuscular performance, and questionnaires in an elite youth soccer setting. Eight male players (mean ± SD: age: 17.0 ± 0.6 years, weight: 69.6 ± 8.2 kg, height: 177 ± 7 cm, VO2max: 62.2 ± 3.8 ml/min/kg) were monitored with a local positioning system (e.g., distance covered, sprints), biomarkers (cell-free DNA, creatine kinase), questionnaires, neuromuscular performance testing (counter-movement jump) and further strength testing (Nordic hamstring exercise, hip abduction and adduction). Feasibility was high with no substantial impact on the training routine and no adverse events such as injuries during monitoring. Adherence to the performance tests was high, but adherence to the daily questionnaires was low, and decreased across the study period. Occasional significant correlations were observed between questionnaire scores and training load data, as well as between questionnaire scores and neuromuscular performance. However, due to the small sample size, these findings should be treated with caution. These preliminary results highlight the feasibility of the approach in elite soccer, but also indicate that modifications are needed in further large-scale studies, particularly in relation to the length of the questionnaire.
Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
Abstract Soccer performance is multifactorial and is characterized by the interaction of technical, tactical, physical, physiological, and psychological components; however, few studies have investigated the direct relationship between these components in soccer players. The aim of this study was to evaluate the correlation between tactical performance indices (offensive and defensive) and passing, dribbling and shooting technical skills. The FUT-SAT test was used to evaluate tactical behavior and the General Soccer Ability Skill Test Battery to assess technical performance. The Shapiro-Wilk normality test and Spearman's correlation coefficient were used for statistical analysis. A low correlation was observed between tactical indices (offensive and defensive) and technical skills (shooting, pass and dribbling). Low correlations were also found between the dribbling skill and penetration/width and length with the ball, and between the shot on goal skill and shooting on goal during the game. These results indicate a gap between the knowledge of "how to do it", i.e., technical skills, and the knowledge of "what to do", i.e., tactical knowledge. This gap highlights the need to improve the assessment of technical skills, which should also occur in the game context, such as small-sided games. We conclude that offensive and defensive tactical performance is poorly correlated with passing, dribbling and shooting technical skills in youth soccer players.
Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
Elite sports were severely affected by COVID-19. Prolonged periods of detraining and staying at home have a negative influence on athletes’ physical conditioning. Therefore, is recommended for most athletes keep training at home to reduce the negative side effects of detraining. This study aimed to verify the effects of a 15-week online training intervention during a pandemic quarantine in body composition and physical capacity of highly trained soccer players. Sixteen male under-20 soccer players were assessed after the first period of COVID-19 quarantine (March 2020 to September 2020; 170 days), and after the second period of COVID-19 quarantine (November 2020 to February 2021, 107 days). Body composition, vertical jump height, hamstring maximum strength and aerobic capacity were assessed. The online training program was performed during the second lockdown. In comparison with first pre assessments, results showed that fat mass (-0.95 ± 1.27), free fat mass (1.22 ± 1.19), squat jump height (5.36 ± 1.99) and counter movement jump (3.19 ± 3.77) were significantly improved (p < 0.05). However, there were no significant changes in total body mass, hamstring eccentric strength, and Yo-Yo IR1 after online training (p > 0.05). In summary, the findings of this study highlight the importance of carrying out an online training program during a period of absence from traditional soccer training, in order to maintain the level of physical capacities of youth soccer players.
Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
The conventional and modified match performance parameters and their corresponding definitions.
The UEFA Champions League is one of the highlights of the sporting calendar, pitting the best two domestic soccer teams in Europe against each other. The 2020/21 final, which Chelsea FC won 1-0 against Premier League rivals Manchester City, was watched live by an estimated 48.67 million viewers worldwide.
Sporting Events Market Size 2025-2029
The sporting events market size is forecast to increase by USD 138.6 billion at a CAGR of 9.9% between 2024 and 2029.
The market is experiencing significant growth, driven by increasing sports sponsorship spending and the high utilization of social media for branding and collaboration. Sports sponsorship spending is on the rise, with companies recognizing the value of associating their brands with popular sporting events. This trend is expected to continue, as sports provide a powerful platform for reaching large and engaged audiences. However, the market also faces challenges, most notably the rising concerns in ticket counterfeiting for sporting events. The issue is becoming increasingly prevalent, with counterfeit tickets posing a significant threat to both consumers and event organizers.
This not only undermines the integrity of the event but also poses a potential safety risk to attendees. As such, addressing this challenge will be crucial for companies seeking to capitalize on the opportunities presented by the market while ensuring the security and safety of their customers.
Major Market Trends & Insights
APAC dominated the market and accounted for a 31% share in 2023
The market is expected to grow significantly in Europe region as well over the forecast period.
Based on the Revenue Stream, Sponsorships segment led the market and was valued at USD 70.40 billion of the global revenue in 2023
Based on the Event type the Soccer accounted for the largest market revenue share in 2023
Market Size & Forecast
Market Opportunities: USD 90.47 billion
Future Opportunities: USD 138.60 billion
CAGR (2024-2029): 9.9%
What will be the Size of the Sporting Events Market during the forecast period?
Request Free Sample
The RFID tracking market is evolving rapidly as industries seek more intelligent, real-time visibility into their operations. The integration of facial recognition tech, predictive analytics, and customer relationship management systems is redefining how venues interact with fans, staff, and players alike. These technologies enable more tailored loyalty program management, improve venue accessibility features, and streamline sustainable venue operations through enhanced monitoring and industrial automation. This shift toward digitized environments is influencing strategies around energy efficient lighting, water conservation measures, and waste reduction programs, aligning operational efficiency with environmental responsibility.
Market data shows a 22.4% increase in the deployment of security camera systems, incident reporting systems, and emergency communication channels, reflecting the growing need for proactive venue security infrastructure. In parallel, revenue optimization through concession point of sale, merchandise sales tracking, and digital marketing campaigns is becoming more precise, with social media monitoring tools and brand activation strategies playing key roles in consumer engagement.
The market also highlights a 31.6% projected growth in technologies supporting fan feedback mechanisms, player performance metrics, and sports analytics platforms. This includes innovations in injury prevention strategies, athlete health monitoring, and training optimization techniques, all of which feed into real-time team collaboration tools and coaching staff communication systems. The contrast between past reliance on manual systems and today's intelligent tools reflects a significant shift toward systems that support carbon footprint reduction, predictive planning, and enhanced event experiences at every level.
How is this Sporting Events Industry segmented?
The sporting events industry research report provides comprehensive data (region-wise segment analysis), with forecasts and estimates in 'USD billion' for the period 2025-2029, as well as historical data from 2019-2023 for the following segments.
Revenue Stream
Sponsorships
Tickets
Broadcasting and media rights
Merchandising
Event Type
Soccer
Cricket
Tennis
Others
Type
Digital ticket
Online Printable Tickets
Paper Tickets
Sponsorship
Brand Partnerships
Media Rights
Geography
North America
US
Canada
Europe
France
Germany
Italy
UK
Middle East and Africa
UAE
APAC
China
India
Japan
South Korea
South America
Brazil
Rest of World (ROW)
By Revenue Stream Insights
The global sports sponsorship market is experiencing continuous growth, driven by its integral role in enhancing fan engagement, boosting brand exposure, and financing athletic performance. As sponsorships become more sophisticated, they are evolving from static brand placements to dynamic partnerships that leverage data-driven insights virtual reality (VR) and
Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
Studies quantifying physical characteristics of women’s soccer match-play per whole-match as absolute data.
Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
Peak physical characteristics of women’s soccer match-play.
Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
Eligibility Criteria for Inclusion and Exclusion of Studies.
Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
Categories and Metrics for Sport Performance Assessment.
Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
Whole-match technical characteristics of women’s soccer match-play, presented as player or team averages.
Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
Velocity thresholds (km∙h-1) adopted by selected studies utilising quantitative velocity zones to quantify physical characteristics of women’s soccer match-play.
Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
Methodological quality criteria for selected studies.
Open Database License (ODbL) v1.0https://www.opendatacommons.org/licenses/odbl/1.0/
License information was derived automatically
Here are a few use cases for this project:
Sports Analytics: Use the "soccer data" model to automatically classify and track players' actions during a soccer match, helping teams and coaches analyze player performance, decision-making, and ball possession patterns.
Soccer Training Applications: Incorporate the model into a soccer training app or system that provides real-time feedback to players, assisting them in improving their ball-handling skills, positioning, and decision-making on the field.
Interactive Sports Broadcasting: Enhance the viewer experience during live broadcasts or replays of soccer matches by automatically identifying which player has the ball, enabling new interactive features such as instant player statistics or alerts for key events.
Augmented Reality Sports Experiences: Implement the model into an AR app that allows users to watch live or recorded soccer games with an overlay that highlights player positions and their current ball possession status, making it easier for viewers to follow and understand the game's progression.
Automated Soccer Highlights Generation: Utilize the "soccer data" model to automatically identify and extract key moments in soccer matches (such as goals, saves, or exciting plays) based on player and ball possession patterns, making it more efficient to create highlight reels or videos for fans to enjoy.