3 datasets found
  1. S

    Sports Platform Report

    • archivemarketresearch.com
    doc, pdf, ppt
    Updated Mar 15, 2025
    + more versions
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    Archive Market Research (2025). Sports Platform Report [Dataset]. https://www.archivemarketresearch.com/reports/sports-platform-58439
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    doc, ppt, pdfAvailable download formats
    Dataset updated
    Mar 15, 2025
    Dataset authored and provided by
    Archive Market Research
    License

    https://www.archivemarketresearch.com/privacy-policyhttps://www.archivemarketresearch.com/privacy-policy

    Time period covered
    2025 - 2033
    Area covered
    Global
    Variables measured
    Market Size
    Description

    The global sports platform market is experiencing robust growth, projected to reach $3,195.9 million in 2025 and maintain a Compound Annual Growth Rate (CAGR) of 14.5% from 2025 to 2033. This expansion is driven by several key factors. The increasing popularity of sports globally, fueled by wider digital access and the rise of streaming services, is a major catalyst. The younger demographic (18-25 years old) represents a significant segment, demonstrating a strong affinity for digital sports content consumption. Furthermore, innovative features such as interactive elements, personalized content recommendations, and fantasy sports integration are enhancing user engagement and driving market growth. The competitive landscape, encompassing established media giants like Paramount Global and ESPN, alongside agile digital-native companies like Minute Media and Overtime Sports, fuels innovation and investment in the sector. Strategic partnerships between platforms and sports leagues further solidify market expansion. Geographical distribution shows strong growth potential in North America and Asia-Pacific regions, particularly fueled by rising disposable incomes and increased smartphone penetration. However, challenges remain. Maintaining user engagement in a crowded digital landscape requires continuous innovation and investment in new technologies and content formats. Competition among existing platforms and the potential for new entrants poses a constant threat. Furthermore, securing licensing rights for live sporting events and managing intellectual property can be complex and expensive, impacting profitability. Despite these challenges, the long-term outlook for the sports platform market remains positive, driven by sustained technological advancements, evolving consumer preferences, and the enduring global appeal of sports. The market's diverse segments, including sports event broadcasting, information platforms, and varied age demographics, offer considerable potential for targeted marketing and growth strategies.

  2. Time spent with digital vs. traditional media in the U.S. 2011-2025

    • statista.com
    Updated Jun 20, 2025
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    Statista (2025). Time spent with digital vs. traditional media in the U.S. 2011-2025 [Dataset]. https://www.statista.com/statistics/565628/time-spent-digital-traditional-media-usa/
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    Dataset updated
    Jun 20, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    United States
    Description

    The average daily time spent with digital media in the United States is expected to increase from *** minutes (seven hours and 19 minutes) in 2022 to close to ***** hours in 2025. Higher online media consumption in 2020 was partially attributed to the coronavirus outbreak. Impact of COVID-19 on media consumption In-home media consumption grew sharply in March 2020 in the first stages of the COVID-19 pandemic. More than ** percent of U.S. respondents reported spending more time watching shows and films on streaming services, and ** percent were reading books or listening to audiobooks more than usual. Despite predictions that this spike in media usage would fall after the initial implementation of shelter-in-place orders, consumers also continued spending more time with media in the summer of 2020. The same survey, held in July that year, also asked participants about their plans to continue with their increased media consumption after the pandemic has run its course. This garnered different responses, with only a handful of U.S. adults planning to carry on investing more time in most media activities. Again though, watching movies and shows on streaming platforms and reading or listening to books were the most popular options.

  3. X/Twitter: number of worldwide users 2019-2024

    • statista.com
    Updated Jun 26, 2025
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    Statista (2025). X/Twitter: number of worldwide users 2019-2024 [Dataset]. https://www.statista.com/statistics/303681/twitter-users-worldwide/
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    Dataset updated
    Jun 26, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Dec 2022
    Area covered
    Worldwide
    Description

    As of December 2022, X/Twitter's audience accounted for over *** million monthly active users worldwide. This figure was projected to ******** to approximately *** million by 2024, a ******* of around **** percent compared to 2022.

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Share
FacebookFacebook
TwitterTwitter
Email
Click to copy link
Link copied
Close
Cite
Archive Market Research (2025). Sports Platform Report [Dataset]. https://www.archivemarketresearch.com/reports/sports-platform-58439

Sports Platform Report

Explore at:
doc, ppt, pdfAvailable download formats
Dataset updated
Mar 15, 2025
Dataset authored and provided by
Archive Market Research
License

https://www.archivemarketresearch.com/privacy-policyhttps://www.archivemarketresearch.com/privacy-policy

Time period covered
2025 - 2033
Area covered
Global
Variables measured
Market Size
Description

The global sports platform market is experiencing robust growth, projected to reach $3,195.9 million in 2025 and maintain a Compound Annual Growth Rate (CAGR) of 14.5% from 2025 to 2033. This expansion is driven by several key factors. The increasing popularity of sports globally, fueled by wider digital access and the rise of streaming services, is a major catalyst. The younger demographic (18-25 years old) represents a significant segment, demonstrating a strong affinity for digital sports content consumption. Furthermore, innovative features such as interactive elements, personalized content recommendations, and fantasy sports integration are enhancing user engagement and driving market growth. The competitive landscape, encompassing established media giants like Paramount Global and ESPN, alongside agile digital-native companies like Minute Media and Overtime Sports, fuels innovation and investment in the sector. Strategic partnerships between platforms and sports leagues further solidify market expansion. Geographical distribution shows strong growth potential in North America and Asia-Pacific regions, particularly fueled by rising disposable incomes and increased smartphone penetration. However, challenges remain. Maintaining user engagement in a crowded digital landscape requires continuous innovation and investment in new technologies and content formats. Competition among existing platforms and the potential for new entrants poses a constant threat. Furthermore, securing licensing rights for live sporting events and managing intellectual property can be complex and expensive, impacting profitability. Despite these challenges, the long-term outlook for the sports platform market remains positive, driven by sustained technological advancements, evolving consumer preferences, and the enduring global appeal of sports. The market's diverse segments, including sports event broadcasting, information platforms, and varied age demographics, offer considerable potential for targeted marketing and growth strategies.

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