How much time do people spend on social media? As of 2025, the average daily social media usage of internet users worldwide amounted to 141 minutes per day, down from 143 minutes in the previous year. Currently, the country with the most time spent on social media per day is Brazil, with online users spending an average of 3 hours and 49 minutes on social media each day. In comparison, the daily time spent with social media in the U.S. was just 2 hours and 16 minutes. Global social media usageCurrently, the global social network penetration rate is 62.3 percent. Northern Europe had an 81.7 percent social media penetration rate, topping the ranking of global social media usage by region. Eastern and Middle Africa closed the ranking with 10.1 and 9.6 percent usage reach, respectively. People access social media for a variety of reasons. Users like to find funny or entertaining content and enjoy sharing photos and videos with friends, but mainly use social media to stay in touch with current events friends. Global impact of social mediaSocial media has a wide-reaching and significant impact on not only online activities but also offline behavior and life in general. During a global online user survey in February 2019, a significant share of respondents stated that social media had increased their access to information, ease of communication, and freedom of expression. On the flip side, respondents also felt that social media had worsened their personal privacy, increased a polarization in politics and heightened everyday distractions.
In 2024, children in the United Kingdom spent an average of *** minutes per day on TikTok. This was followed by Instagram, as children in the UK reported using the app for an average of ** minutes daily. Children in the UK aged between four and 18 years also used Facebook for ** minutes a day on average in the measured period. Mobile ownership and usage among UK children In 2021, around ** percent of kids aged between eight and 11 years in the UK owned a smartphone, while children aged between five and seven having access to their own device were approximately ** percent. Mobile phones were also the second most popular devices used to access the web by children aged between eight and 11 years, as tablet computers were still the most popular option for users aged between three and 11 years. Children were not immune to the popularity acquired by short video format content in 2020 and 2021, spending an average of ** minutes per day engaging with TikTok, as well as over ** minutes on the YouTube app in 2021. Children data protection In 2021, ** percent of U.S. parents and ** percent of UK parents reported being slightly concerned with their children’s device usage habits. While the share of parents reporting to be very or extremely concerned was considerably smaller, children are considered among the most vulnerable digital audiences and need additional attention when it comes to data and privacy protection. According to a study conducted during the first quarter of 2022, ** percent of children’s apps hosted in the Google Play Store and ** percent of apps hosted in the Apple App Store transmitted users’ locations to advertisers. Additionally, ** percent of kids’ apps were found to collect persistent identifiers, such as users’ IP addresses, which could potentially lead to Children’s Online Privacy Protection Act (COPPA) violations in the United States. In the United Kingdom, companies have to take into account several obligations when considering online environments for children, including an age-appropriate design and avoiding sharing children’s data.
In 2020, almost a quarter of American children spent more than **** hours using screen daily. About the same amount did not use any screen media over that same period of time. In 2021, more than half of American children of all ages spent more than ***** hours watching online content outside of homework.
We surveyed 1,257 12- to 18-year-old adolescents attending 52 schools in urban or suburban areas of Argentina. We recorded the daily exposure to various screen-based activities, including video- and online-gaming, social media, TV or streaming. Screen time and device type in the hour before bedtime, sleep patterns during weekdays and weekends, somnolence (Pediatric Daytime Sleepiness Scale score), and grades in language and mathematics were also assessed.
In 2024, children in the United States spent an average of *** minutes per day on ******. ********* ranked second, with young users engaging with the popular video messaging app for approximately ** minutes per day. By comparison, children in the United States spent ** minutes on average on *********, while the ****** mobile app only saw approximately ***** minutes of daily usage by children and teens in the country.
https://electroiq.com/privacy-policyhttps://electroiq.com/privacy-policy
Social Media Mental Health Statistics: Social media has many uses, but it often causes the most harm to younger users. Teens face significant mental health issues due to social media, and the COVID-19 pandemic made things worse by increasing screen time and social media use. This created more opportunities for teens to encounter online problems, worsening the situation.
Teens also use social media to find communities and interest groups, watch live streams, and support good causes. It’s important to US teens that they feel welcome and safe online. Despite some problems, social media offers many chances for connection and entertainment. We shall shed more light on the Social Media Mental Health Statistics through this article.
According to a 2023 survey conducted in the United States, teenagers spent an average of 4.8 hours every day on social media platforms. Girls spent 5.3 hours on social networks daily, compared to 4.4 hours for boys. YouTube and TikTok were the most popular online networks among those aged 13 to 19, with 1.9 and 1.5 hours of average daily engagement, respectively. The most used platform for girls was TikTok, while the most used platform for boys was YouTube. Are teens constantly connected to social media? YouTube, TikTok, Instagram and Snapchat are the most attractive and time-consuming platforms for young internet users. A survey conducted in the U.S. in 2023 found that 62 percent of teenagers were almost constantly connected to Instagram, and 17 percent were almost constantly connected to TikTok. Overall, 71 percent of teens used YouTube daily, and 47 percent used Snapchat daily. Furthermore, YouTube had a 93 percent reach among American teens in 2023, down from 95 percent in 2022. Teens and their internet devices For younger generations especially, social media is mostly accessed via mobile devices, and almost all teenagers in the United States have smartphone access. A 2023 survey conducted in the U.S. found that 92 percent of teens aged 13 to 14 years had access to a smartphone at home, as well as 97 percent of those aged 15 to 17. Additionally, U.S. girls were slightly more likely than their male counterparts to have access to a smartphone.
https://creativecommons.org/publicdomain/zero/1.0/https://creativecommons.org/publicdomain/zero/1.0/
This dataset explores the relationship between digital behavior and mental well-being among 100,000 individuals. It records how much time people spend on screens, use of social media (including TikTok), and how these habits may influence their sleep, stress, and mood levels.
It includes six numerical features, all clean and ready for analysis, making it ideal for machine learning tasks like regression or classification. The data enables researchers and analysts to investigate how modern digital lifestyles may impact mental health indicators in measurable ways.
As of June 2020, ** percent of parents to U.S. teens aged 14 to 17 years stated that their kids were spending more than four hours per day on electronic devices since the start of the COVID-19 pandemic. Only ** percent of responding parents stated that their teens had used electronic devices daily for more than four hours before the COVID-19 pandemic. Overall, the pandemic triggered a rise in the use of electronic devices among American children under 13 and teenagers with screentime now double that of what it used to be across all age groups. YouTube, Netflix and Instagram dominateIn an ongoing survey between 2015 and 2020 it was reported that the most popular video platforms among teens in the U.S. were Netflix and YouTube, and the pandemic has done little to shift that. Cable TV viewership continued to decline throughout 2020, while Hulu rose in popularity during this time. Meanwhile, despite a slight drop in viewership Netflix and YouTube retained their positions as the top two video services after the onset of the pandemic. YouTube and Instagram were also named the most popular social media channels among teens and young adults, as of the third quarter of 2020. Due to their booming popularity, it is no wonder that advertisers have been increasingly targeting these networks, with social media add spend having been on the rise each year since 2017. The biggest growth surge has come from mobile advertising, while spend on desktop advertising has remained nearly the same. Texting and phone calls most preferred during lockdownAs most of the world entered lockdown during the peak of the Coronavirus pandemic in April 2020, teens in the U.S. were asked which technologies they had used to virtually connect with friends and family during this time. 'Texting' was the most preferred method, named by over ** percent followed by phone calls. Meanwhile, video chat and social media came in third.
Attribution-NonCommercial-ShareAlike 4.0 (CC BY-NC-SA 4.0)https://creativecommons.org/licenses/by-nc-sa/4.0/
License information was derived automatically
This dataset explores how daily digital habits — including social media usage, screen time, and notification exposure — relate to individual productivity, stress, and well-being.
The dataset contains 30,000 real-world-style records simulating behavioral patterns of people with various jobs, social habits, and lifestyle choices. The goal is to understand how different digital behaviors correlate with perceived and actual productivity.
✅ Designed for real-world ML workflows
Includes missing values, noise, and outliers — ideal for practicing data cleaning and preprocessing.
🔗 High correlation between target features
The perceived_productivity_score
and actual_productivity_score
are strongly correlated, making this dataset suitable for experiments in feature selection and multicollinearity.
🛠️ Feature Engineering playground
Use this dataset to practice feature scaling, encoding, binning, interaction terms, and more.
🧪 Perfect for EDA, regression & classification
You can model productivity, stress, or satisfaction based on behavior patterns and digital exposure.
Column Name | Description |
---|---|
age | Age of the individual (18–65 years) |
gender | Gender identity: Male, Female, or Other |
job_type | Employment sector or status (IT, Education, Student, etc.) |
daily_social_media_time | Average daily time spent on social media (hours) |
social_platform_preference | Most-used social platform (Instagram, TikTok, Telegram, etc.) |
number_of_notifications | Number of mobile/social notifications per day |
work_hours_per_day | Average hours worked each day |
perceived_productivity_score | Self-rated productivity score (scale: 0–10) |
actual_productivity_score | Simulated ground-truth productivity score (scale: 0–10) |
stress_level | Current stress level (scale: 1–10) |
sleep_hours | Average hours of sleep per night |
screen_time_before_sleep | Time spent on screens before sleeping (hours) |
breaks_during_work | Number of breaks taken during work hours |
uses_focus_apps | Whether the user uses digital focus apps (True/False) |
has_digital_wellbeing_enabled | Whether Digital Wellbeing is activated (True/False) |
coffee_consumption_per_day | Number of coffee cups consumed per day |
days_feeling_burnout_per_month | Number of burnout days reported per month |
weekly_offline_hours | Total hours spent offline each week (excluding sleep) |
job_satisfaction_score | Satisfaction with job/life responsibilities (scale: 0–10) |
👉 Sample notebook coming soon with data cleaning, visualization, and productivity prediction!
Hong Kong internet users spent an average of *** hour ** minutes each day on social media, according to a 2024 digital usage survey. YouTube gained the highest attention with monthly usage time averaging ** hours and ** minutes per user, which means that users spent about ** minutes a day on the platform. Facebook came in second with ** hours and ** minutes in the monthly screen time, down by ***** hours. Instagram, on the other hand, up by *** hour to ** hours and ** minutes.
Many have argued that digital technologies such as smartphones and social media are addictive. We develop an economic model of digital addiction and estimate it using a randomized experiment. Temporary incentives to reduce social media use have persistent effects, suggesting social media are habit forming. Allowing people to set limits on their future screen time substantially reduces use, suggesting self-control problems. Additional evidence suggests people are inattentive to habit formation and partially unaware of self-control problems. Looking at these facts through the lens of our model suggests that self-control problems cause 31 percent of social media use.
https://sqmagazine.co.uk/privacy-policy/https://sqmagazine.co.uk/privacy-policy/
At 2:13 a.m., Ellie turned off her phone after endlessly scrolling through Instagram Reels. This wasn’t the first time she traded sleep for screen time, and like millions of others, she would wake up tired, groggy, and mentally foggy. In 2025, this silent epidemic of sleep disruption linked to social...
As of the third quarter of 2024, Indonesians spent an average of around ***** hours and ** minutes on the internet. Meanwhile, they spent an average of ***** hours and ***** minutes on social media every day. These figures show how the internet has been well incorporated into the daily activities of the population in the country. Internet accessibility in Indonesia Indonesia has emerged as one of the largest online markets in Asia. The majority of the Indonesians were mobile internet users. This may be due to the affordability and user-friendliness of the mobile devices that are available in the Indonesian market. Embracing the online world The accessibility and affordability of internet data plans made it easier for Indonesians to be more active on social media. As of the third quarter of 2024, Whatsapp and Instagram were the leading social networks in terms of user penetration in Indonesia. In addition, streaming music and podcasts are among the most popular online activities in the country.
According to the source, American children under two years spent an average time of ** minutes per day consuming media on screen. However, the actual screen time varied considerably among this group: whereas ** percent of children did not consume any media on screen, almost one third (** percent) spent more than one hour with screen media.
As social media usage becomes increasingly prevalent in every age group, a vast majority of citizens rely on this essential medium for day-to-day communication. Social media’s ubiquity means that cyberbullying can effectively impact anyone at any time or anywhere, and the relative anonymity of the internet makes such personal attacks more difficult to stop than traditional bullying. On April 15th, 2020, UNICEF issued a warning in response to the increased risk of cyberbullying during the COVID-19 pandemic due to widespread school closures, increased screen time, and decreased face-to-face social interaction. The statistics of cyberbullying are outright alarming: 36.5% of middle and high school students have felt cyberbullied and 87% have observed cyberbullying, with effects ranging from decreased academic performance to depression to suicidal thoughts. In light of all of this, this dataset contains more than 47000 tweets labelled according to the class of cyberbullying: Age; Ethnicity; Gender; Religion; Other type of cyberbullying; Not cyberbullying The data has been balanced in order to contain ~8000 of each class. Trigger Warning These tweets either describe a bullying event or are the offense themselves, therefore explore it to the point where you feel comfortable.
According to a survey conducted among consumers in the United States in June 2023, ** percent of respondents reported not being interested in using an app or an app extension to limit the time they spent on social media. In comparison, less than *** in ** respondents reported they were using one. Similarly, intended usage interested only *** in ** U.S. respondents as of the examined period.
As of the third quarter of 2024, the average daily time spent using the internet on mobile phones among people in Malaysia was around **** hours and ** minutes. By comparison, people spent around *** hours and ** minutes on social media every day. These numbers signified the importance of being present on the internet among Malaysians. Internet accessibility in Malaysia Presumably for convenience reasons, almost every internet user in Malaysia preferred accessing the internet on their smartphone. The upward trend of population coverage of 4G LTE mobile network in the country since 2016 may have contributed to this preference. Besides, Malaysia is one of the countries with the highest rates of mobile internet penetration in Asia. Main activities on the internet Malaysia has shown significant improvement in its internet infrastructure in recent years, which has allowed the internet users in the country to be more active online. The internet usage in Malaysia has mostly revolved around personal purposes, such as participating in social networks. As of January 2024, Malaysia recorded around ** million active social media users. A 2020 survey revealed that every internet user in Malaysia had about 9.6 social media accounts on average.
According to a 2023 survey conducted in the United States, Gen Z respondents were spending the most time using their phones, over *** hours a day. By contrast, Baby Boomers recorded a daily screen time of roughly ***** hours and ** minutes. Many users feel addicted to smartphones As technology’s role in our everyday life increases, consumers tend to spend more and more time using electronic devices, whether it is for working and studying on laptops and tablets, watching TV or scrolling social media on smartphones. As a consequence, many users across all generations feel somewhat addicted to smartphones. According to a 2023 survey conducted in the United States, Gen Z users felt addicted to such devices the most, followed by Millennials. Taking a step back and nostalgia for early 2000s How can we combat the overwhelming urge to stay connected and take a step back from our always-on reality? In an effort to reduce screen time, many users, especially those in Gen Z, are expressing a sense of nostalgia for early 2000s technology, particularly dumb phones and wired headphones. For instance, during a 2024 survey in the United States, ** percent of Gen Z respondents stated they would be interested in purchasing dumb phones, followed by ** percent of Millennials - a trend that might involve more users in the future.
In 2021, American consumers spend less screen-based leisure time watching television and movies than in the previous year. On the other hand, gaming and watching online videos were on the rise with ** and ** percent of screen time respectively over that same period of time. Social media and e-books consumption remained consistent in 2020 and in 2021 in the United States.
How much time do people spend on social media? As of 2025, the average daily social media usage of internet users worldwide amounted to 141 minutes per day, down from 143 minutes in the previous year. Currently, the country with the most time spent on social media per day is Brazil, with online users spending an average of 3 hours and 49 minutes on social media each day. In comparison, the daily time spent with social media in the U.S. was just 2 hours and 16 minutes. Global social media usageCurrently, the global social network penetration rate is 62.3 percent. Northern Europe had an 81.7 percent social media penetration rate, topping the ranking of global social media usage by region. Eastern and Middle Africa closed the ranking with 10.1 and 9.6 percent usage reach, respectively. People access social media for a variety of reasons. Users like to find funny or entertaining content and enjoy sharing photos and videos with friends, but mainly use social media to stay in touch with current events friends. Global impact of social mediaSocial media has a wide-reaching and significant impact on not only online activities but also offline behavior and life in general. During a global online user survey in February 2019, a significant share of respondents stated that social media had increased their access to information, ease of communication, and freedom of expression. On the flip side, respondents also felt that social media had worsened their personal privacy, increased a polarization in politics and heightened everyday distractions.