100+ datasets found
  1. UK Betting and Gaming Statistics

    • gov.uk
    • s3.amazonaws.com
    Updated Apr 30, 2025
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    HM Revenue & Customs (2025). UK Betting and Gaming Statistics [Dataset]. https://www.gov.uk/government/statistics/uk-betting-and-gaming-statistics
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    Dataset updated
    Apr 30, 2025
    Dataset provided by
    GOV.UKhttp://gov.uk/
    Authors
    HM Revenue & Customs
    Area covered
    United Kingdom
    Description

    The UK Betting and Gaming Statistics National Statistics release presents statistics from the 7 different gambling regimes administered by HM Revenue and Customs (HMRC):

    • Bingo Duty
    • Gaming Duty
    • General Betting Duty
    • Lottery Duty
    • Machine Games Duty
    • Pool Betting Duty
    • Remote Gaming Duty

    Included within this release are monthly tax receipts statistics for all 7 regimes and monthly liabilities statistics for Machine Games Duty.

    Published every 6 months, the April release presents new data from the preceding October to March period and October’s release presents data from the preceding April to September. The timing of the next publication is currently subject to the HMRC statistics consultation.

    https://webarchive.nationalarchives.gov.uk/ukgwa/20210507175836/https://www.gov.uk/government/statistics/uk-betting-and-gaming-statistics" class="govuk-link">Archive versions of the Betting and Gaming Statistics published on GOV.UK after April 2019 are no longer hosted on GOV.UK and are instead available via the UK Government Web Archive, from the National Archives.

    https://webarchive.nationalarchives.gov.uk/ukgwa/20220801103640/https:/www.uktradeinfo.com/trade-data/tax-and-duty-bulletins/" class="govuk-link">Archive versions of the Betting and Gaming Statistics published between 2008 and April 2019 are found on the archived UK Trade Info website, accessed via the National Archives.

    Users should note that between 2008 and April 2019, the statistical release was called the ‘Betting and Gaming Bulletin’.

    Quality Report

    Further details for this statistical release, including data suitability and coverage, are included within the UK Betting and Gaming Statistics quality report.

  2. Gambling participation rates in the U.S. 2019-2024

    • statista.com
    Updated Oct 24, 2024
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    Statista (2024). Gambling participation rates in the U.S. 2019-2024 [Dataset]. https://www.statista.com/statistics/1485497/gambling-participation-us/
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    Dataset updated
    Oct 24, 2024
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Jul 31, 2024 - Aug 9, 2024
    Area covered
    United States
    Description

    During a 2024 survey, it was found that 55 percent of adults in the United States had participated in gambling in the past year. This was an increase of six percent over the previous year.

  3. Gender distribution of gamblers in the U.S. 2024, by gambling type

    • statista.com
    Updated Dec 10, 2024
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    Statista Research Department (2024). Gender distribution of gamblers in the U.S. 2024, by gambling type [Dataset]. https://www.statista.com/topics/9667/online-gambling-in-the-united-states/
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    Dataset updated
    Dec 10, 2024
    Dataset provided by
    Statistahttp://statista.com/
    Authors
    Statista Research Department
    Area covered
    United States
    Description

    In a 2024 survey, it was found that the form of gambling with the highest share of participants in the United States was the lottery. Overall, 46 percent of men in the U.S. played the lottery, while 40 percent of women took part. Meanwhile, the gambling form with the largest disparity between men and women was online sports betting, with 15 percent of men saying they took part. In comparison, only six percent of women said they did so.

  4. R

    US Sports Betting Yearly Statistics

    • rg.org
    json
    Updated Feb 15, 2025
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    RG (2025). US Sports Betting Yearly Statistics [Dataset]. https://rg.org/statistics/us
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    jsonAvailable download formats
    Dataset updated
    Feb 15, 2025
    Dataset authored and provided by
    RG
    Time period covered
    2024 - 2025
    Area covered
    United States
    Variables measured
    Growth, Handle, Revenue
    Description

    Yearly growth chart for sports betting in US states, including handle, revenue, and growth metrics

  5. Share of NBA fans participating in fantasy sports in the U.S. in 2024, by...

    • statista.com
    Updated Oct 29, 2024
    + more versions
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    Statista Research Department (2024). Share of NBA fans participating in fantasy sports in the U.S. in 2024, by age [Dataset]. https://www.statista.com/topics/1368/gambling/
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    Dataset updated
    Oct 29, 2024
    Dataset provided by
    Statistahttp://statista.com/
    Authors
    Statista Research Department
    Area covered
    United States
    Description

    A January 2024 survey in the United States revealed that 26.4 percent of NBA fans who participated in fantasy sports were aged between 35 and 49. Meanwhile, only 7.1 percent of fans who participated in fantasy sports were aged between 13 and 17.

  6. d

    Selected Online Casino Gaming Data

    • catalog.data.gov
    • data.ct.gov
    Updated Jun 21, 2025
    + more versions
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    data.ct.gov (2025). Selected Online Casino Gaming Data [Dataset]. https://catalog.data.gov/dataset/selected-online-casino-gaming-data
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    Dataset updated
    Jun 21, 2025
    Dataset provided by
    data.ct.gov
    Description

    Notes: (1) Monthly payments are due to the State by the 15th of the following month. (2) The operation of the online casino gaming began on October 12, 2021. (3) This amount shall only include coupons and credits issued for use for gaming in the state and redeemed in the State of Connecticut. (4) Per Public Act 21-23, from October 2021 – September 2022 the promotional deduction is limited to the lesser of 25% of online casino gaming Win/Loss, or actual promotional coupons or credits wagered. From October 2022 – September 2023 this limit drops to 20%, and to 15% thereafter. (5) Payment rate is 18% of Gross Gaming Revenue until September 2026; 20% for all subsequent periods. Monthly payment is the greater of the calculated payment or $0 (if calculated payment is negative). (6) MPTN began on-reservation online casino gaming on December 7, 2021, the Mohegan Tribe began on-reservation online casino gaming on May 6, 2022. (7) In July 2024, Mohegan Digital, LLC's online gaming operator identified and reported data latency issues that caused errors in the May 2024 payment calculations submitted to the State of Connecticut. Mohegan Digital, LLC amended their May 2024 return, which resulted in a decrease of $679 in both Wagers and Win/(loss) and a decrease of $104 in Payment. Amended figures are shown above.

  7. W

    Casino Drop and Win Statistics

    • cloud.csiss.gmu.edu
    • data.europa.eu
    • +1more
    pdf
    Updated Dec 23, 2019
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    United Kingdom (2019). Casino Drop and Win Statistics [Dataset]. https://cloud.csiss.gmu.edu/uddi/dataset/drop-and-win-statistics
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    pdfAvailable download formats
    Dataset updated
    Dec 23, 2019
    Dataset provided by
    United Kingdom
    License

    http://reference.data.gov.uk/id/open-government-licencehttp://reference.data.gov.uk/id/open-government-licence

    Description

    Casino drop and win data is provided voluntarily by all casinos licensed in Great Britain and shows the amount of money exchanged for chips in a casino (drop) and the amount retained by the casino (win). Drop and win information is provided through regulatory returns monthly and is based on casino games only (not gaming machines). The data is not split into the types of game played as information is considered to be commercially sensitive.

    The latest data is published on the final Thursday of every month and is based on an updated rolling year average, showing figures for the previous 12 months.

    The information published within the drop and win report is aimed primarily at those within the casino industry although it may also be of interest to international regulators, journalists, academic researchers, financial institutions, statisticians and local authorities.

  8. m

    Casino Gambling Market Statistics | Industry Growth, Size & Forecast Report...

    • mordorintelligence.com
    pdf,excel,csv,ppt
    Updated Nov 13, 2024
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    Mordor Intelligence (2024). Casino Gambling Market Statistics | Industry Growth, Size & Forecast Report 2030 [Dataset]. https://www.mordorintelligence.com/industry-reports/casino-gambling-market
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    pdf,excel,csv,pptAvailable download formats
    Dataset updated
    Nov 13, 2024
    Dataset authored and provided by
    Mordor Intelligence
    License

    https://www.mordorintelligence.com/privacy-policyhttps://www.mordorintelligence.com/privacy-policy

    Time period covered
    2020 - 2030
    Area covered
    Global
    Description

    The Casino Gambling Market is Segmented by Type (live Casino, Baccarat, Blackjack, Poker, Slots, and Other Casino Games) and Geography (North America, Europe, Asia-Pacific, Latin America, The Middle East, and Africa). The Report Offers Market Size and Values in (USD) During the Forecast Period for the Above Segments.

  9. Online Casino Dataset (Gambling)

    • kaggle.com
    Updated Jan 4, 2023
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    Yogendra S.R (2023). Online Casino Dataset (Gambling) [Dataset]. http://doi.org/10.34740/kaggle/dsv/4807301
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    CroissantCroissant is a format for machine-learning datasets. Learn more about this at mlcommons.org/croissant.
    Dataset updated
    Jan 4, 2023
    Dataset provided by
    Kaggle
    Authors
    Yogendra S.R
    Description

    I collect this data from the Online Casino Platform (SQLITE3 Data). Game Type: 1. Dragon Tiger 20-20 2. Lucky 7 A

    3. Lucky 7 B

    Problem Example Game Lucky 7 A: 1) We only know Cards A to 6 = Low Card 7 = Tie Cards 8 to K = High

    But we don't know the positions of the cards

    2) G_id is useless.

    3) In the game we can see the last 10 Game Results, and from that, we can create a probability model to predict the next game.

    If you want Game Account: world 777 Note: I'm not promoting a Gambling site (The account is only for real-world testing and experience)

    Theoretical Solution - Game: Lucky 7 A Total Cards in Game: 416 (8 Deck) - - High Cards Probability (144/312 = 46%) Total High Cards = 6 in one color * 4 color = 24 cards in Deck (24 * 6 = 144) - - Low Cards Probability (144/312 = 46%) Total Low Cards = 6 in one color * 4 color = 24 cards in Deck (24 * 6 = 144) - - 7 Cards Probability (24/312 = 8%) Total High Cards = 1 in one color * 4 color = 4 cards in Deck (4 * 6 = 24)

    Database Objective: Create an AI to predict the Next Game.

    Game Rules: Lucky 7A And Lucky 7B https://www.googleapis.com/download/storage/v1/b/kaggle-user-content/o/inbox%2F3327356%2Ff07592ade1e5f23bc00074f1cb0cf0ed%2Flucky7-rules.jpg?generation=1676109609602066&alt=media" alt="">

    Game Rules: Dragon and Tiger https://www.googleapis.com/download/storage/v1/b/kaggle-user-content/o/inbox%2F3327356%2F272389ed0edf50d2d97cd8c6ad578ac1%2Fdragon-tiger-20-rules.jpg?generation=1676109713320755&alt=media" alt="">

    Dataset Details: | ID | G_ID | Result | | --- | --- |--- | | Auto Inc Number | Game Round ID | Game Rasult|

    Challange:

    Create an AI to Find a pattern to predict the Next Move in the Game Recommended AI: - For a card guessing game, you may use Different Types of AI 1. Reinforcement Learning with Q-Learning - Basic Game 2. Reinforcement Learning with DQN - Intermediate Game (pattern recognition is not a part of the game) 3. Reinforcement Learning with DQN + LSTM/GRU - Advance Game with pattern recognition like a human learning style

  10. Global casino and online gambling industry market size 2012-2023

    • statista.com
    Updated Aug 7, 2024
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    Statista (2024). Global casino and online gambling industry market size 2012-2023 [Dataset]. https://www.statista.com/statistics/1186231/casino-and-online-gambling-industry-market-size-global/
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    Dataset updated
    Aug 7, 2024
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Worldwide
    Description

    The global market size of the casino and online gambling sector totaled 292.1 billion U.S. dollars in 2023. This marked the first time since the beginning of the coronavirus (COVID-19) pandemic in 2020 that the market size reached pre-pandemic levels.

  11. Quality report: UK Betting and Gaming Statistics

    • gov.uk
    • s3.amazonaws.com
    Updated Oct 24, 2022
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    HM Revenue & Customs (2022). Quality report: UK Betting and Gaming Statistics [Dataset]. https://www.gov.uk/government/statistics/quality-report-betting-and-gaming-duty-publications-bulletin-and-factsheet
    Explore at:
    Dataset updated
    Oct 24, 2022
    Dataset provided by
    GOV.UKhttp://gov.uk/
    Authors
    HM Revenue & Customs
    Area covered
    United Kingdom
    Description

    This quality report relates to the UK Betting and Gaming Statistics National Statistics. The purpose is to provide users with information about the quality of the outputs as set out by the Code of Practice for Official Statistics.

    The UK Betting and Gaming Statistics release presents statistics from the 7 different gambling regimes administered by HM Revenue and Customs (HMRC):

    • Bingo Duty
    • Gaming Duty
    • General Betting Duty
    • Lottery Duty
    • Machine Games Duty
    • Pool Betting Duty
    • Remote Gaming Duty

    Included within this release are monthly tax receipts statistics for all 7 regimes and monthly liabilities statistics for Machine Games Duty.

    Archived quality reports for the ‘Betting and Gaming bulletin’ are available at the https://webarchive.nationalarchives.gov.uk/20210508000626/https://www.gov.uk/government/collections/hmrc-quality-reports-statistics" class="govuk-link">National Archives.

  12. F

    Employment for Arts, Entertainment, and Recreation: Gambling Industries...

    • fred.stlouisfed.org
    json
    Updated Apr 24, 2025
    + more versions
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    (2025). Employment for Arts, Entertainment, and Recreation: Gambling Industries (NAICS 7132) in the United States [Dataset]. https://fred.stlouisfed.org/series/IPUSN7132W200000000
    Explore at:
    jsonAvailable download formats
    Dataset updated
    Apr 24, 2025
    License

    https://fred.stlouisfed.org/legal/#copyright-public-domainhttps://fred.stlouisfed.org/legal/#copyright-public-domain

    Area covered
    United States
    Description

    Graph and download economic data for Employment for Arts, Entertainment, and Recreation: Gambling Industries (NAICS 7132) in the United States (IPUSN7132W200000000) from 1987 to 2024 about gambling, arts, entertainment, recreation, NAICS, IP, employment, industry, and USA.

  13. m

    US Online Gambling Market Size, Report, Share & Growth Trends 2030

    • mordorintelligence.com
    pdf,excel,csv,ppt
    Updated Jun 25, 2025
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    Mordor Intelligence (2025). US Online Gambling Market Size, Report, Share & Growth Trends 2030 [Dataset]. https://www.mordorintelligence.com/industry-reports/united-states-online-gambling-market
    Explore at:
    pdf,excel,csv,pptAvailable download formats
    Dataset updated
    Jun 25, 2025
    Dataset authored and provided by
    Mordor Intelligence
    License

    https://www.mordorintelligence.com/privacy-policyhttps://www.mordorintelligence.com/privacy-policy

    Time period covered
    2020 - 2030
    Area covered
    United States
    Description

    The United States Online Gambling Market Report is Segmented by Game Type (Sports Betting, Casino, and Other Game Types), Gender (Male and Female), Age Group (Below 25 Years, 25-40 Years, and Above 40 Years), and Device (Desktop, Mobile, and Others). The Market Forecasts are Provided in Terms of Value (USD).

  14. R

    Connecticut Sports Betting Statistics

    • rg.org
    json
    Updated Feb 18, 2025
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    Connecticut Sports Betting Statistics [Dataset]. https://rg.org/statistics/us/connecticut
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    jsonAvailable download formats
    Dataset updated
    Feb 18, 2025
    Dataset authored and provided by
    RG
    Time period covered
    2024 - 2025
    Area covered
    Connecticut
    Variables measured
    Growth, Handle, Revenue
    Description

    Yearly and monthly growth charts for sports betting in Connecticut , including handle, revenue, and growth metrics

  15. Global Casinos & Online Gambling

    • ibisworld.com
    Updated Jul 12, 2025
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    IBISWorld (2025). Global Casinos & Online Gambling [Dataset]. https://www.ibisworld.com/global/number-of-businesses/global-casinos-online-gambling/2190/
    Explore at:
    Dataset updated
    Jul 12, 2025
    Dataset authored and provided by
    IBISWorld
    License

    https://www.ibisworld.com/about/termsofuse/https://www.ibisworld.com/about/termsofuse/

    Time period covered
    2005 - 2031
    Description

    Number of Businesses statistics on the Global Casinos & Online Gambling industry in Global

  16. F

    All Employees: Leisure and Hospitality: Gambling Industries in Nevada

    • fred.stlouisfed.org
    json
    Updated Jun 25, 2025
    + more versions
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    (2025). All Employees: Leisure and Hospitality: Gambling Industries in Nevada [Dataset]. https://fred.stlouisfed.org/series/SMU32000007071320001
    Explore at:
    jsonAvailable download formats
    Dataset updated
    Jun 25, 2025
    License

    https://fred.stlouisfed.org/legal/#copyright-public-domainhttps://fred.stlouisfed.org/legal/#copyright-public-domain

    Area covered
    Nevada
    Description

    Graph and download economic data for All Employees: Leisure and Hospitality: Gambling Industries in Nevada (SMU32000007071320001) from Jan 1990 to May 2025 about gambling, leisure, hospitality, NV, employment, and USA.

  17. Gambling Market Analysis North America, APAC, Europe, South America, Middle...

    • technavio.com
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    Technavio, Gambling Market Analysis North America, APAC, Europe, South America, Middle East and Africa - US, China, UK, Canada, Germany, Japan, France, Mexico, Italy, South Korea - Size and Forecast 2025-2029 [Dataset]. https://www.technavio.com/report/gambling-market-size-industry-analysis
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    Dataset provided by
    TechNavio
    Authors
    Technavio
    Time period covered
    2021 - 2025
    Area covered
    Global
    Description

    Snapshot img

    Gambling Market Size 2025-2029

    The gambling market size is forecast to increase by USD 339.9 billion at a CAGR of 8.1% between 2024 and 2029.

    The market is experiencing significant growth, driven primarily by the increasing popularity of e-sports betting. According to recent reports, the e-sports betting market is projected to reach a value of USD15 billion by 2023, growing at a steady pace. This trend is being fueled by the rising number of e-sports enthusiasts and the increasing acceptance of online gambling. However, the market also faces challenges, most notably the introduction of bitcoin gambling and the associated security and credibility issues. The anonymity offered by cryptocurrencies makes it difficult for regulatory bodies to monitor and control online gambling activities, leading to concerns regarding fraud, money laundering, and underage gambling. These challenges require immediate attention from market players to ensure the integrity of the industry and maintain consumer trust. Companies seeking to capitalize on market opportunities must prioritize security measures and adhere to regulatory requirements to mitigate risks and maintain a strong market position.

    What will be the Size of the Gambling Market during the forecast period?

    Request Free SampleThe market continues to evolve, with online poker leading the charge in digital innovation. Live streaming technology brings a new level of immersion to players, while artificial intelligence and user experience enhance gameplay. Bonus offers remain a key player acquisition strategy, with fraud prevention and payment processing ensuring secure transactions. Mobile gaming dominates the landscape, driving affiliate marketing efforts and user engagement. Free spins and welcome bonuses are integral to customer retention, as brands strive for increased brand awareness. Real-time betting and in-play betting add excitement, with esports betting and daily fantasy sports gaining traction. User interface design and game integrity are crucial components of player experience, with age verification ensuring regulatory compliance. Digital marketing strategies, including social media and pay-per-click, drive revenue generation. Big data analytics and machine learning optimize operations, enhancing customer engagement and loyalty programs. Amidst this continuous dynamism, anti-money laundering measures and data security remain essential components of market integrity.

    How is this Gambling Industry segmented?

    The gambling industry research report provides comprehensive data (region-wise segment analysis), with forecasts and estimates in 'USD billion' for the period 2025-2029, as well as historical data from 2019-2023 for the following segments. TypeLotteryBettingCasinoPlatformOfflineOnlineGeographyNorth AmericaUSCanadaMexicoEuropeFranceGermanyItalyUKAPACChinaJapanSouth KoreaRest of World (ROW)

    By Type Insights

    The lottery segment is estimated to witness significant growth during the forecast period.The market encompasses various forms of entertainment, including lotteries, casino games, sports betting, and esports. In this dynamic industry, technology plays a pivotal role, with machine learning and artificial intelligence enhancing user experience (UX) and game design. User interface (UI) is also crucial, ensuring seamless interaction and age verification. Brand awareness is bolstered through influencer marketing and social media, while in-play betting and mobile gaming cater to evolving consumer preferences. Credit cards and digital payment processing facilitate transactions, with fraud prevention measures ensuring security. Bonus offers, such as welcome bonuses and deposit bonuses, incentivize player acquisition and retention. Table games, virtual sports, and daily fantasy sports cater to diverse customer engagement, with real-time betting and live dealer games adding immersive elements. Sports betting and mobile app development continue to dominate the market, with betting odds and customer engagement driving revenue generation. Big data analytics and AML (anti-money laundering) measures ensure game integrity and regulatory compliance. Responsible gambling initiatives and loyalty programs foster long-term customer relationships. The market is witnessing a shift towards real-time betting, live streaming, and esports betting, reflecting the evolving consumer landscape. Digital marketing and data security are essential components, with pay-per-click (PPC) and revenue generation strategies shaping market dynamics. Despite the challenges posed by regulatory frameworks and responsible gambling initiatives, the market continues to evolve, offering numerous opportunities for growth and innovation.

    Request Free Sample

    The Lottery segment was valued at USD 227.30 billion in 2019 and showed a gradual increase during the forecast period.

    Regional Analysis

    APAC is estimated to

  18. R

    North Carolina Sports Betting Statistics

    • rg.org
    json
    Updated Mar 16, 2024
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    RG (2024). North Carolina Sports Betting Statistics [Dataset]. https://rg.org/statistics/us/north-carolina
    Explore at:
    jsonAvailable download formats
    Dataset updated
    Mar 16, 2024
    Dataset authored and provided by
    RG
    Time period covered
    2024 - 2025
    Area covered
    North Carolina
    Variables measured
    Growth, Handle, Revenue
    Description

    Yearly and monthly growth charts for sports betting in North Carolina , including handle, revenue, and growth metrics

  19. Gambling Activities in Russia - Market Research Report (2015-2030)

    • ibisworld.com
    Updated Mar 15, 2024
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    IBISWorld (2024). Gambling Activities in Russia - Market Research Report (2015-2030) [Dataset]. https://www.ibisworld.com/russia/industry/gambling-activities/200102/
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    Dataset updated
    Mar 15, 2024
    Dataset authored and provided by
    IBISWorld
    License

    https://www.ibisworld.com/about/termsofuse/https://www.ibisworld.com/about/termsofuse/

    Time period covered
    2014 - 2029
    Area covered
    Russia
    Description

    Europe's gambling and betting industry is continually evolving, bolstered by advancements in technology and changing consumer habits. While it's a hugely popular form of entertainment, the industry faces challenges, including strict regulations and ethical concerns over gambling addictions. Gaming enthusiasts across Europe are increasingly gravitating towards online gambling, boosting industry demand. However, adverse economic conditions, like the COVID-19 outbreak and high inflation, have weighed on consumer spending on gambling and betting activities. Revenue is expected to contract at a compound annual rate of 5% to €136.5 billion over the five years through 2024, including a 4.2% drop in 2024.

    Online gambling and betting are growing rapidly in Europe, mainly due to technological advancements and the use of smartphones. As convenience trumps tradition, bricks-and-mortar betting and gambling establishments are closing up shops and online operators are cashing in. The COVID-19 pandemic turbocharged this shift, pushing even more punters online as physical establishments were forced to close. This ease of gambling from anywhere at any time is swelling gambling addiction across Europe. Governments are tightening their laws to protect consumers, varying from advertising restrictions to complete bans. The cancellation and postponement of large sports events during COVID-19 weighed on betting revenue. Since 2022, soaring inflation has weakened consumer sentiment and forced consumers to tighten their purse strings, hindering gambling and betting activity. Although increased competition has weighed on profitability, the move to online platforms has supported the profit margin.

    Digitalisation is set to steer the future direction of gambling in Europe, particularly through mobile gambling. Stringent regulations, like advertising bans and betting limits, are also anticipated as gambling addiction continues to be a thorn in the industry's side. Businesses are embracing innovation like never before to stay ahead, including augmented reality, virtual reality and cryptocurrency, to create a more immersive and personalised experience. Investment in AI and data analytics is also hard to ignore as operators look to optimise their platforms and give clients a more enjoyable and safer betting environment. Revenue is forecast to expand at a compound annual rate of 2.5% to €154.1 billion over the five years through 2029.

  20. R

    Iowa Sports Betting Statistics

    • rg.org
    json
    Updated Dec 11, 2024
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    RG (2024). Iowa Sports Betting Statistics [Dataset]. https://rg.org/statistics/us/iowa
    Explore at:
    jsonAvailable download formats
    Dataset updated
    Dec 11, 2024
    Dataset authored and provided by
    RG
    Time period covered
    2024 - 2025
    Area covered
    Iowa
    Variables measured
    Growth, Handle, Revenue
    Description

    Yearly and monthly growth charts for sports betting in Iowa , including handle, revenue, and growth metrics

Share
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Email
Click to copy link
Link copied
Close
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HM Revenue & Customs (2025). UK Betting and Gaming Statistics [Dataset]. https://www.gov.uk/government/statistics/uk-betting-and-gaming-statistics
Organization logo

UK Betting and Gaming Statistics

Explore at:
9 scholarly articles cite this dataset (View in Google Scholar)
Dataset updated
Apr 30, 2025
Dataset provided by
GOV.UKhttp://gov.uk/
Authors
HM Revenue & Customs
Area covered
United Kingdom
Description

The UK Betting and Gaming Statistics National Statistics release presents statistics from the 7 different gambling regimes administered by HM Revenue and Customs (HMRC):

  • Bingo Duty
  • Gaming Duty
  • General Betting Duty
  • Lottery Duty
  • Machine Games Duty
  • Pool Betting Duty
  • Remote Gaming Duty

Included within this release are monthly tax receipts statistics for all 7 regimes and monthly liabilities statistics for Machine Games Duty.

Published every 6 months, the April release presents new data from the preceding October to March period and October’s release presents data from the preceding April to September. The timing of the next publication is currently subject to the HMRC statistics consultation.

https://webarchive.nationalarchives.gov.uk/ukgwa/20210507175836/https://www.gov.uk/government/statistics/uk-betting-and-gaming-statistics" class="govuk-link">Archive versions of the Betting and Gaming Statistics published on GOV.UK after April 2019 are no longer hosted on GOV.UK and are instead available via the UK Government Web Archive, from the National Archives.

https://webarchive.nationalarchives.gov.uk/ukgwa/20220801103640/https:/www.uktradeinfo.com/trade-data/tax-and-duty-bulletins/" class="govuk-link">Archive versions of the Betting and Gaming Statistics published between 2008 and April 2019 are found on the archived UK Trade Info website, accessed via the National Archives.

Users should note that between 2008 and April 2019, the statistical release was called the ‘Betting and Gaming Bulletin’.

Quality Report

Further details for this statistical release, including data suitability and coverage, are included within the UK Betting and Gaming Statistics quality report.

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