The global number of households with a computer in was forecast to continuously increase between 2024 and 2029 by in total 88.6 million households (+8.6 percent). After the fifteenth consecutive increasing year, the computer households is estimated to reach 1.1 billion households and therefore a new peak in 2029. Notably, the number of households with a computer of was continuously increasing over the past years.Computer households are defined as households possessing at least one computer.The shown data are an excerpt of Statista's Key Market Indicators (KMI). The KMI are a collection of primary and secondary indicators on the macro-economic, demographic and technological environment in up to 150 countries and regions worldwide. All indicators are sourced from international and national statistical offices, trade associations and the trade press and they are processed to generate comparable data sets (see supplementary notes under details for more information).Find more key insights for the number of households with a computer in countries like Caribbean and Africa.
In 2019, almost half of private households worldwide were estimated to have a computer at home. In developing countries, the PC penetration rate is lower with around a third of households having a computer. In contrast the share of households with a personal computer in developed countries was closer to 80 percent. In general, the share of households with a computer has steadily increased worldwide as computer usage and internet access is becoming more prevalent around the world.
PC sales declining despite higher penetration
As the share of households with a PC has been on the rise, so too were global PC unit sales have in recent years. This has come despite the still growing popularity and usage of smartphones which some analysts thought would render owning a PC as an additional device superfluous for many people. Segments of the PC market are increasing in sales value more than others: the amount of PC gaming device shipments worldwide is expected to reach over 61 million units by 2020. Worldwide gaming laptop sales alone have reached a revenue of 11 billion U.S. dollars in 2020. The gaming industry drives many innovations in PC design, as personal computers are often used for such focused tasks.
PC utilization
PCs have been used for many activities, such as watching online videos, playing computer games, and completing work tasks. Though computers or laptops are still among the most used devices to watch online videos among users worldwide, smartphones are now used more frequently in many different contexts. One of the advantages of using PCs was its connectivity, as internet usage was possible through the high-speed fixed broadband connections desktop computers offer. Yet now, with the advent of 5G technology, growing mobile broadband might decrease the stationary use of PCs even further.
The global household computer penetration in was forecast to continuously increase between 2024 and 2029 by in total 2.4 percentage points. After the eleventh consecutive increasing year, the computer penetration rate is estimated to reach 52.78 percent and therefore a new peak in 2029. Depicted is the estimated share of households owning at least one computer.The shown data are an excerpt of Statista's Key Market Indicators (KMI). The KMI are a collection of primary and secondary indicators on the macro-economic, demographic and technological environment in up to 150 countries and regions worldwide. All indicators are sourced from international and national statistical offices, trade associations and the trade press and they are processed to generate comparable data sets (see supplementary notes under details for more information).Find more key insights for the household computer penetration in countries like Australia & Oceania and Caribbean.
Statistics of how many adults access the internet and use different types of technology covering: home internet access how people connect to the web how often people use the web/computers whether people use mobile devices whether people buy goods over the web whether people carried out specified activities over the internet For more information see the ONS website and the UKDS website.
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This dataset shows the Principal Statistics of Computer Services, 2000 – 2017, Malaysia Footnote: No survey was conducted in the years 2013 and 2016 Source: Department of Statistics, Malaysia No. of Views : 38
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Explore the statistics for Computers eCommerce in 2025, including store count by region and platform, estimated sales amount by platform and region, products sold by platform and region, and total app spend by platform and region. Gain insights into regional preferences, market penetration, consumer trends, and technological investments within the Computers sector. Discover the leading regions and platforms, as well as the dynamics of sales and product volumes. Stay informed about the evolving landscape of Computers online stores for a comprehensive understanding of the market.
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Poland Personal Computer: % of Household data was reported at 81.777 % in 2017. This records an increase from the previous number of 80.100 % for 2016. Poland Personal Computer: % of Household data is updated yearly, averaging 70.168 % from Dec 2004 (Median) to 2017, with 14 observations. The data reached an all-time high of 81.777 % in 2017 and a record low of 36.000 % in 2004. Poland Personal Computer: % of Household data remains active status in CEIC and is reported by Central Statistical Office. The data is categorized under Global Database’s Poland – Table PL.TB002: Personal Computer and Internet Statistics.
https://www.educacionyfp.gob.es/comunes/aviso-legal.htmlhttps://www.educacionyfp.gob.es/comunes/aviso-legal.html
It is a statistical operation of the National Statistical Plan, carried out every two years by the Subdirectorate General of Statistics and Studies of the Ministry in cooperation with the statistical services of the Ministries/Departments of Education of the Autonomous Communities and with the collaboration of the National Institute of Educational Technologies and Teacher Training. Information is provided on the situation of information and communication technologies in public and private non-university centers of the General Regime (excluding centers exclusively for Pre-school Education), accompanied by the statistical methodology used. It also presents the time series of the main data and indicators since the 2002-2003 academic year, the academic year for which this statistic was definitively implemented. Until the 2014-15 academic year it was annual and subsequently it has a biennial periodicity.
Financial overview and grant giving statistics of Computers For Young People
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Our data sheds light on the distribution of Computers stores across different online platforms. WooCommerce leads with a substantial number of stores, holding 88.62K stores, which accounts for 42.05% of the total in this category. Shopify follows with 37.52K stores, making up 17.80% of the Computers market. Meanwhile, Custom Cart offers a significant presence as well, with 34.68K stores, or 16.46% of the total. This chart gives a clear picture of how stores within the Computers sector are spread across these key platforms.
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This chart offers a detailed view of the estimated sales amounts for Computers stores across different regions. In Sweden, the sales figures are particularly impressive, with the region generating $149.24B, which accounts for 43.71% of the total sales in this category. Australia follows with robust sales, totaling $53.05B and representing 15.54% of the overall sales. Turkey also contributes significantly to the market with sales amounting to $52.09B, making up 15.26% of the total. These numbers not only illustrate the economic vitality of each region in the Computers market but also highlight regional consumer preferences and spending power.
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The chart provides an insightful analysis of the estimated sales amounts for Computers stores across various platforms. Custom Cart stands out, generating a significant portion of sales with an estimated amount of $300.46B, which is 88.01% of the total sales in this category. Following closely, Shopify accounts for $12.20B in sales, making up 3.57% of the total. WooCommerce also shows notable performance, contributing $11.79B to the total sales, representing 3.45%. This data highlights the sales dynamics and the varying impact of each platform on the Computers market.
This table contains 48 series, with data for years 1982 - 1996 (not all combinations necessarily have data for all years), and is no longer being released. This table contains data described by the following dimensions (Not all combinations are available): Geography (1 item: Canada); Revenues and expenses (8 items: Total firms; Total employees; Total revenue; Revenue within Canada; ...); Income size group (6 items: $250,000 and under; $250,000 - $499,999; $500,000 - $1,999,999; $2,000,000 - $4,999,999; ...).
Percentages of staff with designated workstation, internet access and internal email account
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This chart provides a detailed overview of the number of Computers online retailers by Monthly Product Sold. Most Computers stores' Monthly Product Sold are Less than 100, there are 118.34K stores, which is 73.75% of total. In second place, 29.75K stores' Monthly Product Sold are 100 to 1K, which is 18.54% of total. Meanwhile, 8.3K stores' Monthly Product Sold are 1K to 10K, which is 5.17% of total. This breakdown reveals insights into Computers stores distribution, providing a comprehensive picture of the performance and efficient of online retailer.
Financial overview and grant giving statistics of Computers 4 Kids
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This chart provides a detailed overview of the number of Computers online retailers by Number of Employee. Most Computers stores' Number of Employee are Less than 10, there are 27.33K stores, which is 81.40% of total. In second place, 1.6K stores' Number of Employee are 10 to 20, which is 4.77% of total. Meanwhile, 1.38K stores' Number of Employee are 20 to 50, which is 4.10% of total. This breakdown reveals insights into Computers stores distribution, providing a comprehensive picture of the performance and efficient of online retailer.
Financial overview and grant giving statistics of Computers for Kids
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Delving into the Computers sector, our data presents a revealing look at store distribution by region, highlighting regional preferences and market penetration in this niche. United States leads with 46.69K stores, which is 32.44% of the total. United Kingdom follows, contributing 13.32K stores, which is 9.25% of the total. India comes third, with 10.28K stores, making up 7.14% of the total.
The global number of households with a computer in was forecast to continuously increase between 2024 and 2029 by in total 88.6 million households (+8.6 percent). After the fifteenth consecutive increasing year, the computer households is estimated to reach 1.1 billion households and therefore a new peak in 2029. Notably, the number of households with a computer of was continuously increasing over the past years.Computer households are defined as households possessing at least one computer.The shown data are an excerpt of Statista's Key Market Indicators (KMI). The KMI are a collection of primary and secondary indicators on the macro-economic, demographic and technological environment in up to 150 countries and regions worldwide. All indicators are sourced from international and national statistical offices, trade associations and the trade press and they are processed to generate comparable data sets (see supplementary notes under details for more information).Find more key insights for the number of households with a computer in countries like Caribbean and Africa.