100+ datasets found
  1. Weekly time spent playing video games worldwide 2025, by country

    • statista.com
    Updated Nov 27, 2025
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    Statista (2025). Weekly time spent playing video games worldwide 2025, by country [Dataset]. https://www.statista.com/statistics/1263080/daily-time-console-games-country/
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    Dataset updated
    Nov 27, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Worldwide
    Description

    As of the second quarter of 2025, the Philippines had the most engaged gaming audience worldwide, with internet users spending an average of 11 hours and 14 minutes per week playing video games on mobile devices, consoles, or computers. In contrast, Morocco recorded the lowest engagement, with an average of 2 hours and 36 minutes of gameplay per week.

  2. U.S. daily time spent playing games and leisure computer use 2019-2024, by...

    • statista.com
    Updated Nov 27, 2025
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    Statista (2025). U.S. daily time spent playing games and leisure computer use 2019-2024, by age [Dataset]. https://www.statista.com/statistics/502149/average-daily-time-playing-games-and-using-computer-us-by-age/
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    Dataset updated
    Nov 27, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    United States
    Description

    General video gaming use among the U.S. population increased significantly during the COVID-19 pandemic. Between May and December 2020, U.S. teens aged 15 to 19 years spent an average of 112.8 daily minutes on playing games and using computers for leisure, up from 73.8 minutes per day in the corresponding period of 2019. In 2024, the daily time spent on such activities among this age group decreased to 78.6 minutes per day.

  3. Hours spent on playing video games per week in the U.S. 2025

    • statista.com
    Updated Nov 25, 2025
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    Statista (2025). Hours spent on playing video games per week in the U.S. 2025 [Dataset]. https://www.statista.com/forecasts/997154/hours-spent-on-playing-video-games-per-week-in-the-us
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    Dataset updated
    Nov 25, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Oct 2024 - Sep 2025
    Area covered
    United States
    Description

    When asked about "Hours spent on playing video games per week", ** percent of U.S. respondents answer **************. This online survey was conducted in 2025, among 15,497 consumers. Looking to gain valuable insights about video gamers worldwide? Check out our reports on customers of video game stores and subscription services. These reports give readers a thorough picture of the people who use these platforms, including their identities, preferences, opinions, and methods of communication.

  4. Hours spent on playing video games per week in the UK 2025

    • statista.com
    • abripper.com
    Updated Nov 25, 2025
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    Statista (2025). Hours spent on playing video games per week in the UK 2025 [Dataset]. https://www.statista.com/forecasts/997802/hours-spent-on-playing-video-games-per-week-in-the-uk
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    Dataset updated
    Nov 25, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Oct 2024 - Sep 2025
    Area covered
    United Kingdom
    Description

    When asked about "Hours spent on playing video games per week", ** percent of UK respondents answer **************. This online survey was conducted in 2025, among 6,175 consumers. Looking to gain valuable insights about video gamers worldwide? Check out our reports on customers of video game stores and subscription services. These reports give readers a thorough picture of the people who use these platforms, including their identities, preferences, opinions, and methods of communication.

  5. U.S. daily time spent playing games and leisure computer use 2019-2024, by...

    • statista.com
    Updated Apr 25, 2014
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    Statista (2014). U.S. daily time spent playing games and leisure computer use 2019-2024, by gender [Dataset]. https://www.statista.com/statistics/502144/average-daily-time-playing-games-and-using-computer-us-by-gender/
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    Dataset updated
    Apr 25, 2014
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    United States
    Description

    In 2024, men in the United States spent approximately 42.6 minutes per day on games and using a computer for leisure. General video gaming use among the U.S. population increased significantly during the COVID-19 pandemic. Between May and December 2020, U.S. men spent an average 49.2 daily minutes on playing games and using computers for leisure, up from 36 minutes per day in the corresponding period of 2019. Women spent an average 25.8 minutes per day on gaming and leisure computer use.

  6. U.S. daily time spent playing games 2024, by age

    • statista.com
    Updated Nov 26, 2025
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    Statista (2025). U.S. daily time spent playing games 2024, by age [Dataset]. https://www.statista.com/statistics/789835/average-daily-time-playing-games-us-by-age/
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    Dataset updated
    Nov 26, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    2024
    Area covered
    United States
    Description

    On average, people aged 15 to 24 years in the United States spent almost ** minutes per day playing games in 2024. People in this age group spent more time on average playing games than any other age group in 2024.

  7. Weekly gaming hours of adults in the U.S. 2025, by age group

    • statista.com
    Updated Jul 1, 2025
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    Statista (2025). Weekly gaming hours of adults in the U.S. 2025, by age group [Dataset]. https://www.statista.com/forecasts/202839/time-spent-playing-games-by-social-gamers-in-the-us
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    Dataset updated
    Jul 1, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Apr 2024 - Mar 2025
    Area covered
    United States
    Description

    As of March 2025, 22 percent of U.S. adults aged 20 to 29 years spent six to ten hours per week playing video games. Overall, respondents from this age group were also more likely than others to be heavy gamers — a total of eight percent played video games more than 20 hours in an average week. In total, weekly gaming usage was more likely among younger adults in the United States.

  8. COVID-19: increase in time spent playing video games worldwide as of March...

    • statista.com
    Updated Apr 6, 2020
    + more versions
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    Statista (2020). COVID-19: increase in time spent playing video games worldwide as of March 2020 [Dataset]. https://www.statista.com/statistics/1111587/video-game-time-spent-covid/
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    Dataset updated
    Apr 6, 2020
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Mar 23, 2020 - Mar 29, 2020
    Area covered
    Worldwide
    Description

    The COVID-19 pandemic that spread across the world at the beginning of 2020 was not only a big threat to public health, but also to the entire entertainment industry. While cinemas and theaters closed their doors to try to stem the spread of the disease, many people turned to home entertainment during periods of self-isolation. During a March 2020 survey, video gamers in the United States reported that they spent ** percent more time playing video games amid the quarantine than in the previous week.

  9. Weekly hours spent playing video games worldwide 2021, by country

    • statista.com
    Updated Sep 9, 2017
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    Statista (2017). Weekly hours spent playing video games worldwide 2021, by country [Dataset]. https://www.statista.com/statistics/273829/average-game-hours-per-day-of-video-gamers-in-selected-countries/
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    Dataset updated
    Sep 9, 2017
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Jan 5, 2021 - Jan 12, 2021
    Area covered
    Worldwide
    Description

    A January 2021 survey found that gamers in ***** spent the most time playing games per week, averaging about ***** weekly hours of gaming time. Vietnamese gamers were ranked second with about ***** hours of gaming time per week. The global average was **** weekly hours of gaming.

  10. Average daily time spent on video games in the U.S. 2021, by platform

    • statista.com
    Updated Nov 27, 2025
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    Statista (2025). Average daily time spent on video games in the U.S. 2021, by platform [Dataset]. https://www.statista.com/statistics/186591/video-gaming-habits-of-the-american-youth-by-platform-2009/
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    Dataset updated
    Nov 27, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Sep 29, 2021 - Oct 25, 2021
    Area covered
    United States
    Description

    The world of video gaming is very diverse, ranging from mobile gaming to PC gaming and console gaming. Over the past years, there has been an increase in downloads and mobile games usage among kids as well as adults as a way of entertainment. According to a 2021 survey, the average daily time spent playing video games among teens aged between 13 and 18 years old is ** minutes on video consoles in the United States.

  11. Weekly time spent playing video games in Western Europe 2012-2024

    • statista.com
    Updated Sep 8, 2025
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    Statista (2025). Weekly time spent playing video games in Western Europe 2012-2024 [Dataset]. https://www.statista.com/statistics/1410130/mean-time-video-games-europe-weekly/
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    Dataset updated
    Sep 8, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Europe
    Description

    A 2024 survey revealed that gaming audiences in leading Western European markets spent an average of 9.4 hours per week playing video games. This is up from a peak of 9.3 hours per week during the global COVID-19 pandemic in 2020.

  12. Weekly gaming hours of adults in the U.S. 2025, by gender

    • statista.com
    Updated May 15, 2025
    + more versions
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    Statista (2025). Weekly gaming hours of adults in the U.S. 2025, by gender [Dataset]. https://www.statista.com/forecasts/202847/gaming-time-average-week-adults-usa-gender
    Explore at:
    Dataset updated
    May 15, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Apr 2024 - Mar 2025
    Area covered
    United States
    Description

    As of March 2025, 27 percent of female adults in the United States spent one to five hours per week playing video games. A further 20 percent of female respondents stated that they spent six to ten hours on video gaming in an average week. In contrast, 12 percent of male respondents indicated that they spent 11 to 15 hours per week on video games. Overall, 17 percent of responding women were non-gamers and did not spend any time on video games but only 14 percent male adults in the United States were a non-gamer.

  13. U.S. video gaming audiences 2023, by generation

    • statista.com
    Updated Nov 27, 2025
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    Statista (2025). U.S. video gaming audiences 2023, by generation [Dataset]. https://www.statista.com/statistics/189582/age-of-us-video-game-players/
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    Dataset updated
    Nov 27, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Oct 23, 2023 - Oct 31, 2023
    Area covered
    United States
    Description

    Video gaming is no longer a hobby exclusively enjoyed by the young. As generations have grown up with video games a normal part of life, the age of the average gamer also increases. During a 2023 survey, 25 percent of video game players still come from the 27 to 42 years age demographic, and 19 percent are 59 years and older. Time spent gaming In 2023, Americans aged between 15 to 19 years spent 98.4 minutes on gaming or leisurely computer use during an average day. The age demographic which devoted the least amount of time to gaming was the 55 to 64 years category. Members of this age demographic spent an average of just 17.4 minutes playing on the computer during an average day.

  14. Weekly time spent playing video games worldwide 2021, by country

    • statista.com
    Updated Mar 15, 2021
    + more versions
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    Statista (2021). Weekly time spent playing video games worldwide 2021, by country [Dataset]. https://www.statista.com/statistics/550933/weekly-time-games-country/
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    Dataset updated
    Mar 15, 2021
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Jan 5, 2021 - Jan 12, 2021
    Area covered
    Worldwide
    Description

    A January 2021 survey revealed that more than a quarter of gamers in China spent an average of ** to ** hours a week on gaming, with a further **** percent of survey respondents spending more than ** hours per week playing video games. Out of all the surveyed countries, **** percent of gamers spent an average of ***** to ****** hours week on gaming.

  15. Time spent playing binge gaming in selected countries worldwide 2021

    • statista.com
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    Statista, Time spent playing binge gaming in selected countries worldwide 2021 [Dataset]. https://www.statista.com/statistics/936732/consecutive-time-spent-playing-video-games-worldwide/
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    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Jan 5, 2021 - Jan 12, 2021
    Area covered
    Worldwide
    Description

    According to a January 2021 survey of gamers worldwide, respondents from the United States reported their average longest consecutive gaming session to last about *** hours. The global average for binge gaming session duration was *** hours.

  16. Hours spent on playing video games per week in India 2025

    • statista.com
    Updated Nov 25, 2025
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    Statista (2025). Hours spent on playing video games per week in India 2025 [Dataset]. https://www.statista.com/forecasts/1348422/hours-spent-on-playing-video-games-per-week-in-india
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    Dataset updated
    Nov 25, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Oct 2024 - Sep 2025
    Area covered
    India
    Description

    When asked about "Hours spent on playing video games per week", ** percent of Indian respondents answer **************. This online survey was conducted in 2025, among 6,188 consumers. Looking to gain valuable insights about video gamers worldwide? Check out our reports on customers of video game stores and subscription services. These reports give readers a thorough picture of the people who use these platforms, including their identities, preferences, opinions, and methods of communication.

  17. Spain: weekly time spent playing video games 2023, by platform

    • statista.com
    Updated Nov 27, 2025
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    Statista (2025). Spain: weekly time spent playing video games 2023, by platform [Dataset]. https://www.statista.com/statistics/434402/time-distribution-spent-playing-video-games-in-spain-by-platform/
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    Dataset updated
    Nov 27, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    2023
    Area covered
    Spain
    Description

    In 2023, Spanish gamers spent an average of **** hours per week playing on consoles. Meanwhile, players in the country spent around **** hours per week playing on computers. Despite having the shortest playing hours among all platforms, mobile gaming had the largest players among all gaming segments in Spain, with ** million players out of a total of **** million players across all categories.

  18. Amount of time gamers spent playing video games Singapore 2020

    • statista.com
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    Statista, Amount of time gamers spent playing video games Singapore 2020 [Dataset]. https://www.statista.com/statistics/1028472/singapore-time-gamers-spent-playing-video-games-per-week/
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    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Jan 3, 2020 - Jan 21, 2020
    Area covered
    Singapore
    Description

    According to a survey on gaming in Singapore in 2020, **** percent of respondents stated that they spent about *** to **** hours a week playing video games. This figure was expected to increase this year due to the COVID-19 pandemic.

    Frequency of gaming

    Gaming is a popular past time in Singapore, and many Singaporeans engage in playing online or video games daily. For the majority of Singaporeans, an average gaming session would last between less than an hour to ***** hours. However, this changed significantly with age – the majority of older gamers average only up to *** hours per session. Singapore ranks among the top countries in Asia for time spent playing video games, and this has had consequences on everyday life.

    Gaming in COVID-19

    Too much time spent playing video games was seen by Singaporeans as being detrimental to mental health ; however, the effects could be just the opposite during the COVID-19 pandemic. Playing online games has become a popular and even healthy form of spending time during lockdowns and quarantines. Furthermore, socially interactive online games such as multiplayer games provide people with an outlet to communicate with others during a time when social interaction has been limited.

  19. Time gamers spent playing video games each week Vietnam 2021

    • statista.com
    Updated Mar 16, 2021
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    Statista (2021). Time gamers spent playing video games each week Vietnam 2021 [Dataset]. https://www.statista.com/statistics/1233071/vietnam-time-spent-playing-video-games/
    Explore at:
    Dataset updated
    Mar 16, 2021
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Jan 5, 2021 - Jan 12, 2021
    Area covered
    Vietnam
    Description

    According to a survey conducted in Vietnam in 2021, approximately **** percent of respondents stated that they spent between seven and ** hours playing video games every week. On average, Vietnamese respondents spent over ten hours playing video games weekly.

  20. Weekly time spent gaming by U.S. gamers 2024, by platform

    • statista.com
    Updated Nov 27, 2025
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    Statista (2025). Weekly time spent gaming by U.S. gamers 2024, by platform [Dataset]. https://www.statista.com/statistics/195746/distribution-of-time-spent-on-video-games-by-platform-in-the-united-states/
    Explore at:
    Dataset updated
    Nov 27, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Mar 22, 2024 - Mar 29, 2024
    Area covered
    United States
    Description

    According to a study conducted in Mach 2024, at least ** percent of adult computer gamers in the United States spent more than *** hour playing games each week on all platforms. Overall, mobile gamers were most likely to spend time gaming, with ** percent of respondents stating that they spend more than ** hours per week playing on smartphones or tablets.

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Statista (2025). Weekly time spent playing video games worldwide 2025, by country [Dataset]. https://www.statista.com/statistics/1263080/daily-time-console-games-country/
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Weekly time spent playing video games worldwide 2025, by country

Explore at:
Dataset updated
Nov 27, 2025
Dataset authored and provided by
Statistahttp://statista.com/
Area covered
Worldwide
Description

As of the second quarter of 2025, the Philippines had the most engaged gaming audience worldwide, with internet users spending an average of 11 hours and 14 minutes per week playing video games on mobile devices, consoles, or computers. In contrast, Morocco recorded the lowest engagement, with an average of 2 hours and 36 minutes of gameplay per week.

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