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TwitterIn 2024, it was found that consumers in the United Kingdom (UK) spent approximately 1.7 billion British pounds on mobile gaming, up from 1.52 billion British pounds in the previous year. Mobile is the second-largest gaming software segment behind digital console game sales.
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TwitterIn 2022, consumers in the United Kingdom spent 21.3 million British pounds on pre-owned gaming software. This 27 percent year-over-year decline is in line with gamers increasingly switching over to digital gaming downloads, as well as coronavirus-related high street closures of game resellers.
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TwitterIn 2024, video game console hardware revenue in the United Kingdom reached *** million British pounds, down significantly from *** million British pounds. This revenue was due to the lower consumer confidence during the cost of living crisis in the UK.
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Europe's gambling and betting industry is continually evolving, bolstered by advancements in technology and changing consumer habits. While it's a hugely popular form of entertainment, the industry faces challenges, including strict regulations and ethical concerns over gambling addictions. Gaming enthusiasts across Europe are increasingly gravitating towards online gambling, particularly mobile apps, boosting industry demand. However, adverse economic conditions, including lingering financial challenges and geopolitical concerns, have weighed on consumer spending on gambling and betting activities. Revenue is expected to expand at a compound annual rate of 1.6% to €151.1 billion over the five years through 2025, despite a 1.1% dip in 2025. Online gambling and betting are growing rapidly in Europe, mainly due to technological advancements and the use of smartphones. As convenience trumps tradition, bricks-and-mortar betting and gambling establishments are closing up shops and online operators are cashing in. This ease of gambling from anywhere at any time is swelling gambling addiction across Europe. Governments are tightening their laws to protect consumers, ranging from advertising restrictions to complete bans. Since 2022, inflationary pressures have weakened consumer sentiment and forced consumers to tighten their purse strings, hindering gambling and betting activity. Although increased competition and regulations have weighed on profitability, the move to online platforms has supported the industry’s average profit margin. Digitalisation is set to steer the future direction of gambling in Europe, particularly through mobile gambling. Stringent regulations, like advertising bans and betting limits, are also anticipated as gambling addiction continues to be a thorn in the industry's side. However, overly strict regulations would risk consumers migrating to illegal gambling markets, taking revenue away from licensed companies. Businesses are embracing innovation like never before to stay ahead, including augmented reality, virtual reality and cryptocurrency, to create a more immersive and personalised experience. Investment in AI and data analytics is also at the forefront of industry transformation as operators look to optimise their platforms and give clients a more enjoyable and safer betting environment. Companies will increasingly leverage technology tools for targeted advertising and a more personalised experience for bettors on platforms, including tailored promotions and enhanced in-play markets. Revenue is forecast to expand at a compound annual rate of 3.5% to €179.1 billion over the five years through 2030. Meanwhile, intense competition and more stringent regulations will weigh on profit expansion.
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Companies in the Horse and Sports Betting industry have enjoyed strong engagement with their digital platforms, as betting on horse racing and football remains popular with Brits. Bookies generate revenue from the gross gambling yield on bets, which is fuelled by disposable income, major sports tournaments and events. Inflationary pressures and the cost-of-living crisis in the UK have squeezed consumer budgets, constraining gambling spending and reducing the number of casual bettors. Temporary closures of physical betting shops during the COVID-19 pandemic turned into permanent closures for many that were underperforming. Bookies like William Hill and Ladbrokes have continued to close shops over the past five years. Companies are putting their resources towards digital channels like websites and mobile apps, which allow consumers to bet quickly and conveniently from anywhere, fuelling betting frequency. Investment in more user-friendly platforms is rocketing, with bookmakers leveraging smartphones and dynamic in-play betting markets to raise user engagement and retention. Revenue is expected to remain flat over the five years through 2025-26 at £3.7 billion. In 2025-26, revenue is forecast to climb by 0.9%. Bookmakers compete fiercely with each other and with other gambling activities like casinos and bingo to acquire punters. Marketing, including innovative campaigns and high-profile sponsorships, is a key strategy for bookies to boost brand visibility and attract new punters. However, significant marketing costs have squeezed profit. Moreover, betting companies have faced greater criticism for the health and financial impacts of gambling. Mounting consumer protection rules and tighter regulatory scrutiny have driven a hike in compliance costs, which has constrained profitability. Industry revenue is forecast to expand at a compound annual rate of 1.8% over the five years through 2030-31 to reach just over £4 billion. Mounting threats will temper growth opportunities for bookmakers. The push for tighter advertising rules and higher taxes is intensifying, alongside public pressure to address gambling harms. Potential marketing restrictions could hit customer acquisition, while proposed tax rises, particularly for horseracing, threaten profit and investment. Yet, as the economy stabilises and major sporting tournaments return to the calendar, betting volumes and yields are expected to see a boost, primarily through innovative digital and in-play markets. Betting companies are doubling down on AI and automation to deliver personalised player experiences and drive cost efficiency, ultimately leading to revenue and profit growth.
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Casino Gaming Equipment Market Size 2025-2029
The casino gaming equipment market size is forecast to increase by USD 14.59 billion, at a CAGR of 5.2% between 2024 and 2029.
The market is experiencing significant growth, driven by the increasing involvement of companies in the industry and the advent of innovative display solutions. However, the market is also faced with challenges, such as restrictions on gambling in various countries. The trend towards the integration of advanced technology in gaming equipment is a key growth factor, with manufacturers focusing on developing more interactive experiences for players. Additionally, the use of energy-efficient and sustainable materials in gaming machines is gaining popularity, as casinos seek to reduce their carbon footprint. High consumer spending on gaming accessories and digital payment alternatives, such as digital currencies, further bolsters market growth. Despite these opportunities, the market is subject to regulatory restrictions and ethical concerns, which may hinder its growth in certain regions.
What will be the Size of the Casino Gaming Equipment Market During the Forecast Period?
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The market encompasses the supply of high-quality gaming equipment, including state-of-the-art gaming machines and traditional tables, to casinos and other gaming establishments worldwide. This market is driven by the growing popularity of gambling activities, fueled by the legalization of casinos in various nations and the expansion of gambling into shopping malls and entertainment venues.
Regulations play a significant role in market dynamics, with nations implementing different policies regarding casino gambling. The market is continually evolving, with advancements in technology leading to innovative gaming machines and digital platforms, offering new opportunities for operators and consumers alike. Despite concerns regarding gambling addiction, the market is expected to maintain a strong growth trajectory.
How is this Casino Gaming Equipment Industry segmented and which is the largest segment?
The casino gaming equipment industry research report provides comprehensive data (region-wise segment analysis), with forecasts and estimates in 'USD billion' for the period 2025-2029, as well as historical data from 2019-2023 for the following segments.
End-user
Casinos
Malls
Others
Type
Casino tables
Slot machines
Gaming chips
Video poker machines
Others
Product Type
Floor mounted
Portable
Geography
North America
Canada
US
APAC
China
India
Japan
South Korea
Europe
Germany
UK
France
Italy
South America
Middle East and Africa
By End-user Insights
The casinos segment is estimated to witness significant growth during the forecast period. Casinos and gaming establishments worldwide offer a variety of gambling activities, with high-quality gaming equipment being a crucial element. Slot machines, a popular casino game, account for approximately 70% of the average US casino income. State-of-the-art gaming machines, tables, and advanced technologies, such as virtual reality (VR) and augmented reality (AR), provide an interactive gaming experience. The global gambling industry's legalization in emerging economies has led to increased consumer spending on gaming equipment. Strict regulations ensure the operation of casinos remains compliant.
High initial investment and the integration of advanced technologies necessitate collaboration and acquisitions among operators. Consumer behavior towards digital gaming, urbanization, and the middle-class population's growth are driving the market's technological evolution. Mobile gaming, cryptocurrencies, skill-based gaming, and poker are emerging trends. After-sales services, online casinos, and mobile gaming apps cater to consumers' evolving preferences. Casino interiors and operator costs are significant factors influencing money generation and cost reduction.
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The casinos segment was valued at USD 24.28 billion in 2019 and showed a gradual increase during the forecast period.
Regional Analysis
North America is estimated to contribute 37% to the growth of the global market during the forecast period. Technavio's analysts have elaborately explained the regional trends and drivers that shape the market during the forecast period.
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The market experienced substantial growth in North America in 2024, accounting for the largest market share. The US, with nearly 90% of the demand, is the primary driver due to the legalization of gambling in states like Nevada and Louisiana, and 28 out of 32 states in Mexico. High-quality gaming equipment, including state-of-th
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TwitterIn 2024, consumers in the United Kingdom spent 9.2 million British pounds on gaming events and venues. This figure represents a significant increase from 2022. Significant drivers of 2023 gaming event spending were the Pokémon Go Fest, the UK Games Expo, as well as various anime and gaming conventions around the country. The event industry took a hit in 2020 and was only slow to recover afterwards.
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TwitterIn 2021, consumers in the United Kingdom (UK) spent 1.13 billion British pounds on gaming console hardware. This 32.9 percent growth compared to the previous year is in large part to due to increased gaming uptake among the population as COVID-19 forced people to stay at home, as well as next-generation console releases of the Sony PlayStation 5 and Microsoft's Xbox Series X/S.
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TwitterIn 2024, consumers in the United Kingdom spent **** million British pounds on gaming-related books and magazines. This increase represents a recovery from the COVID-19 impact on high street shopping, but is by no means a return to previous levels of engagement with physical media.
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Casino Gaming Market Size 2025-2029
The casino gaming market size is forecast to increase by USD 45.9 billion, at a CAGR of 3.3% between 2024 and 2029. The market is experiencing significant growth, driven by the increasing spending capability of customers. This trend is fueled by the rising disposable income and the growing popularity of casino gaming, both online and offline.
Major Market Trends & Insights
North America dominated the market and contributed 40% to the growth during the forecast period.
The market is expected to grow significantly in APAC region as well over the forecast period.
Based on the Type, the land-based casino gaming segment led the market and was valued at USD 189 billion of the global revenue in 2023.
Based on the Product, the slot machines segment accounted for the largest market revenue share in 2023.
Market Size & Forecast
Market Opportunities: USD 26.92 Billion
Future Opportunities: USD 45.9 Billion
CAGR (2024-2029): 3.3%
North America: Largest market in 2023
A key driver is the increasing use of social media marketing by casino operators to attract and engage customers. This digital marketing strategy is proving effective in reaching a larger audience and generating interest in casino games. However, the market is not without challenges. One of the most pressing issues is the difficulties in securing online payments. With the rise of cybercrime and data breaches, ensuring the safety and security of online transactions is a major concern for both customers and casino operators. This challenge requires innovative solutions to protect sensitive information and build trust in the online gaming industry. Effective implementation of advanced security measures, such as encryption and multi-factor authentication, can help mitigate these risks and maintain customer confidence. Companies that successfully navigate these challenges and capitalize on market opportunities will be well-positioned for growth in the market.
What will be the Size of the Casino Gaming Market during the forecast period?
Explore in-depth regional segment analysis with market size data - historical 2019-2023 and forecasts 2025-2029 - in the full report.
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The market continues to evolve, with innovations in technology and consumer preferences shaping its dynamics. A prime example of this is the integration of advanced fraud detection systems to ensure fair play and maintain trust among players. Moreover, VIP player management and account management systems enable casinos to offer personalized experiences and retain high-value customers. Virtual reality and augmented reality casino experiences are gaining traction, offering immersive gaming environments that attract a new demographic. The market's growth is expected to reach double digits in the coming years, with industry analysts projecting a 12% increase in revenue by 2025. A bonus payout system, integrated with a data analytics dashboard, allows casinos to optimize their bonus round triggers and player tracking systems, enhancing the overall gaming experience.
Player authentication systems ensure secure access to casino platforms, while random number generators maintain fairness and transparency. Compliance audit systems and gaming regulation compliance are essential components of the market, ensuring that casinos adhere to strict industry standards. CRM integration, game server architecture, and paytable configuration are other critical aspects of casino operations that continue to evolve. An online casino implemented a responsible gaming feature, reducing the number of problem gamblers by 20%. This initiative not only improved player satisfaction but also ensured regulatory compliance and enhanced the casino's reputation. The market's technological advancements extend to live dealer streaming, jackpot probability calculations, and cashless payment gateways.
Game development kits and RTP calculation methods enable developers to create engaging and profitable casino games. Roulette wheel bias detection and betting limit enforcement systems maintain fairness and prevent fraudulent activities. In conclusion, the market's continuous evolution is driven by technological advancements, changing consumer preferences, and regulatory requirements. These trends are shaping the industry's future, with innovations in virtual and augmented reality, player experience, and security leading the way.
How is this Casino Gaming Industry segmented?
The casino gaming industry research report provides comprehensive data (region-wise segment analysis), with forecasts and estimates in 'USD billion' for the period 2025-2029, as well as historical data from 2019-2023 for the following segments.
Type
Land-based casino gaming
Online casino gaming
Product
Slot machines
Lottery ticket machines
Electronic roulette
Multiplayer game stations
Gaming servers
End-user
Hi
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TwitterIn 2024, consumers in the United Kingdom spent 211 million British pounds on toys and merchandising based on video games brands, a significant increase from the previous year. Pokémon was identified as the most popular gaming franchise in terms of game-related toys.
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TwitterIn 2020, digital console games accounted for 24.3 percent of gaming expenditure of consumers in the United Kingdom, slightly down from 26 percent in the previous year. Digital gaming sales for console, PC, and mobile accounted for 55.7 percent of total gaming spend in the UK, with physical gaming software sales of boxed and pre-owned titles adding another 9.8 percent market share to the total. Overall, game software accounted for 65 percent of UK consumer spending on games. Game hardware increased its segment share from 26 to 32.3 percent due to several ninth generation console releases in November 2020.
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TwitterIn 2022, the games content and service market in the United Kingdom amounted to to **** billion British pounds. The biggest segment was in-game and downloadable content, which accounted for **** percent of total consumer spending. Gaming subscription revenues in the UK increased their market share to **** percent of the expenditure.
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TwitterIn 2024, physical video gaming sales in the United Kingdom amounted to 324 million British pounds, representing a 34.5 percent decrease from 495 million British pounds in the previous year. Overall, physical gaming sales are declining as digital sales make up for the bulk of UK consumer spending on gaming.
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TwitterThe Microsoft owned brand Xbox was first introduced to consumers in 2001. Since its release in the United Kingdom (UK), the latest console released by the brand, XOne has sold more than *** million units. The Xbox 360, on the other hand, sold fewer consoles over a longer period of time. In 2019, the XOne was the second most sold console in the UK, falling behind the PS4 by more than a million units. Playstation The Playstation brand was created by Sony in 1994 and consists of the Playstation, Playstation 2, 3 and 4. The Japanese brand has consistently held a majority market share for gaming consoles in the UK. The latest generation of Playstation console, the PS4, has sold almost *** million consoles in the UK between 2013 and 2018. Mobile gaming With the advances in mobile technology, a lot of consumers have turned to playing games via their phones. In 2017, consumer spending in the UK for mobile gaming reached over one billion British pounds. According to a survey conducted, over ********* of respondents in the UK had played a video game via a mobile or smartphone.
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TwitterIn 2024, it was found that consumers in the United Kingdom (UK) spent approximately 1.7 billion British pounds on mobile gaming, up from 1.52 billion British pounds in the previous year. Mobile is the second-largest gaming software segment behind digital console game sales.