2 datasets found
  1. Positive experiences while video gaming in the U.S. 2021, by game

    • statista.com
    Updated Dec 14, 2023
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    Statista (2023). Positive experiences while video gaming in the U.S. 2021, by game [Dataset]. https://www.statista.com/statistics/1133170/positive-experiences-video-game/
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    Dataset updated
    Dec 14, 2023
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Jun 7, 2021 - Jun 25, 2021
    Area covered
    United States
    Description

    Video gaming is no longer just a hobby of teenagers - thanks to developments in gaming technology and the accessibility of many games, the activity has become very popular among both genders and young and old alike. During a June 2021 survey in the United States, 93 percent of respondents who played Minecraft stated that they had positive social experiences in the game. Positive in-game experiences include helping other players, making friends, and feeling the belonging to a community.

  2. Positive aspects of playing video games in the U.S. 2021

    • statista.com
    Updated Dec 14, 2023
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    Statista (2023). Positive aspects of playing video games in the U.S. 2021 [Dataset]. https://www.statista.com/statistics/1133150/positive-experiences-video-gaming/
    Explore at:
    Dataset updated
    Dec 14, 2023
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Jun 7, 2021 - Jun 25, 2021
    Area covered
    United States
    Description

    Video gaming is no longer just a hobby of teenagers - thanks to developments in gaming technology and the accessibility of many games, the activity has become very popular among both genders and young and old alike. During a June 2021 survey in the United States, 89 percent of respondents stated that they had made friends through playing video games.

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Share
FacebookFacebook
TwitterTwitter
Email
Click to copy link
Link copied
Close
Cite
Statista (2023). Positive experiences while video gaming in the U.S. 2021, by game [Dataset]. https://www.statista.com/statistics/1133170/positive-experiences-video-game/
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Positive experiences while video gaming in the U.S. 2021, by game

Explore at:
Dataset updated
Dec 14, 2023
Dataset authored and provided by
Statistahttp://statista.com/
Time period covered
Jun 7, 2021 - Jun 25, 2021
Area covered
United States
Description

Video gaming is no longer just a hobby of teenagers - thanks to developments in gaming technology and the accessibility of many games, the activity has become very popular among both genders and young and old alike. During a June 2021 survey in the United States, 93 percent of respondents who played Minecraft stated that they had positive social experiences in the game. Positive in-game experiences include helping other players, making friends, and feeling the belonging to a community.

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