89 datasets found
  1. Download growth of video conference apps as of March 2020, by country

    • statista.com
    Updated Jul 6, 2021
    Share
    FacebookFacebook
    TwitterTwitter
    Email
    Click to copy link
    Link copied
    Close
    Cite
    Statista (2021). Download growth of video conference apps as of March 2020, by country [Dataset]. https://www.statista.com/statistics/1109875/download-growth-video-conferencing-apps/
    Explore at:
    Dataset updated
    Jul 6, 2021
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Mar 15, 2020 - Mar 21, 2020
    Area covered
    Worldwide
    Description

    During the 2020 week of March 15th to March 20th, video conferencing apps were downloaded more in different countries due to COVID-19 related social distancing. In Spain, downloads of the app Houseparty were 2,360 times the weekly average in Q4 of 2019.

  2. Global video conferencing revenue share 2017-2020, by technology

    • statista.com
    Updated Jun 23, 2025
    Share
    FacebookFacebook
    TwitterTwitter
    Email
    Click to copy link
    Link copied
    Close
    Cite
    Statista (2025). Global video conferencing revenue share 2017-2020, by technology [Dataset]. https://www.statista.com/statistics/1174603/global-video-conferencing-technology-share/
    Explore at:
    Dataset updated
    Jun 23, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Worldwide
    Description

    Over the highlighted period, the sales share of USB video conferencing systems have grown from ** percent of the total video conferencing system as of the first quarter of 2017 to close to ** percent as of the first quarter of 2020.

  3. Global Video conferencing equipment market revenue 2019-2020, by vendor

    • statista.com
    Updated Jul 18, 2025
    Share
    FacebookFacebook
    TwitterTwitter
    Email
    Click to copy link
    Link copied
    Close
    Cite
    Statista (2025). Global Video conferencing equipment market revenue 2019-2020, by vendor [Dataset]. https://www.statista.com/statistics/1193815/video-conferencing-equipment-market/
    Explore at:
    Dataset updated
    Jul 18, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Worldwide
    Description

    Cisco was the leading vendor for video conferencing equipment worldwide in the second quarter of 2020. The company held a market share of almost ** percent at that time generating almost *** million U.S. dollars in revenue. Logitech was the second largest vendor in the video conferencing equipment market with a share of ** percent. The market is made up of two main segments: traditional video conferencing systems and USB video conferencing systems.

  4. COVID-19: use of video conferencing for exercise classes in the U.S. 2020,...

    • statista.com
    Updated Jul 11, 2025
    + more versions
    Share
    FacebookFacebook
    TwitterTwitter
    Email
    Click to copy link
    Link copied
    Close
    Cite
    Statista (2025). COVID-19: use of video conferencing for exercise classes in the U.S. 2020, by age [Dataset]. https://www.statista.com/statistics/1110989/covid-video-conferencing-fitness-age/
    Explore at:
    Dataset updated
    Jul 11, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Apr 7, 2020 - Apr 9, 2020
    Area covered
    United States
    Description

    The COVID-19 pandemic that spread across the world at the beginning of 2020 was not only a big threat to public health, but also to the entire sports industry. Many professional and amateur leagues and events were canceled and the public was advised to not spend time in large groups or in public areas, including gyms. During an ********** survey in the United States, ** percent of respondents aged 18 to 29 stated that they used video conferencing in order to take part in fitness classes during the crisis.

  5. Hearings Held In-Person or Via Video Conferencing Report - September 2020

    • catalog.data.gov
    Updated Jun 4, 2024
    + more versions
    Share
    FacebookFacebook
    TwitterTwitter
    Email
    Click to copy link
    Link copied
    Close
    Cite
    Social Security Administration (2024). Hearings Held In-Person or Via Video Conferencing Report - September 2020 [Dataset]. https://catalog.data.gov/dataset/hearings-held-in-person-or-via-video-conferencing-september-2020
    Explore at:
    Dataset updated
    Jun 4, 2024
    Dataset provided by
    Social Security Administrationhttp://ssa.gov/
    Description

    A listing by hearing office of the number of hearings held either in-person or by video conferencing. Report for September 2020.

  6. Data from: An Empirical Evaluation of Video Conferencing Systems Used in...

    • zenodo.org
    csv, zip
    Updated Apr 1, 2021
    Share
    FacebookFacebook
    TwitterTwitter
    Email
    Click to copy link
    Link copied
    Close
    Cite
    Riccardo Iesari; Federico Casenove; Ean-Dan Tjon-Joek-Tjien; Kelvin Elsendoorn; Jim Cuijpers; Jesse Donkervliet; Jesse Donkervliet; Alexandru Iosup; Alexandru Iosup; Riccardo Iesari; Federico Casenove; Ean-Dan Tjon-Joek-Tjien; Kelvin Elsendoorn; Jim Cuijpers (2021). An Empirical Evaluation of Video Conferencing Systems Used in Industry, Academia, and Entertainment [Dataset]. http://doi.org/10.5281/zenodo.4449679
    Explore at:
    csv, zipAvailable download formats
    Dataset updated
    Apr 1, 2021
    Dataset provided by
    Zenodohttp://zenodo.org/
    Authors
    Riccardo Iesari; Federico Casenove; Ean-Dan Tjon-Joek-Tjien; Kelvin Elsendoorn; Jim Cuijpers; Jesse Donkervliet; Jesse Donkervliet; Alexandru Iosup; Alexandru Iosup; Riccardo Iesari; Federico Casenove; Ean-Dan Tjon-Joek-Tjien; Kelvin Elsendoorn; Jim Cuijpers
    License

    Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
    License information was derived automatically

    Description

    Video Conferencing Systems~(VCS) are used daily--at work, in online education, and for get-togethers with friends and family. Many new VCSs have emerged in the past decade and a new market-leader has risen during the coronavirus period of 2020. Understanding how these systems work could help us improve them rapidly. However, no experimental comparison of such systems currently exists.

    We propose a method to compare VCSs in real-world operation and implement it as a tool. Our method considers 4 main real-world experiments. Each captures different aspects, such as communication channels~(audio, video, audio-video), types of network environments~(e.g., Ethernet, WiFi, 4G), and reports system and network utilization. We conduct real-world experiments with 3 VCSs, Zoom, Microsoft Team, and Discord.

    This dataset is the result of our experiments conducted with the Online Video Conference Benchmarking tool.

  7. Meeting minutes of Cisco Webex 2020

    • statista.com
    Updated Jul 9, 2025
    Share
    FacebookFacebook
    TwitterTwitter
    Email
    Click to copy link
    Link copied
    Close
    Cite
    Statista (2025). Meeting minutes of Cisco Webex 2020 [Dataset]. https://www.statista.com/statistics/1106500/cisco-webest-meeting-minutes/
    Explore at:
    Dataset updated
    Jul 9, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    2020
    Area covered
    Worldwide
    Description

    Cisco's video conferencing business Webex reported ** billion meeting minutes in April 2020, ** billion more the total meeting minutes reported for March 2020, which again was double the amount reported for January 2020. The increased usage of Webex's products is influenced by the social distancing measures taken during the coronavirus (COVID-19) pandemic, which led to worldwide surging demand for remote solutions.

    For further information about the coronavirus (COVID-19) pandemic, please visit our dedicated Facts and Figures page.

  8. Reach of selected video communication sites and apps in the United Kingdom...

    • statista.com
    Updated Jul 9, 2025
    Share
    FacebookFacebook
    TwitterTwitter
    Email
    Click to copy link
    Link copied
    Close
    Cite
    Statista (2025). Reach of selected video communication sites and apps in the United Kingdom 2020 [Dataset]. https://www.statista.com/statistics/1232127/reach-of-selected-video-communication-sites-and-apps-uk/
    Explore at:
    Dataset updated
    Jul 9, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Jan 2020 - Dec 2020
    Area covered
    United Kingdom
    Description

    Video communication platforms have gained in popularity in the United Kingdom during the coronavirus lockdowns in 2020. As of December 2020, Microsoft Teams had increases its audience reach to **** million UK adults, up from ***** million in January 2020. Zoom's audience reach noticed a significant increase as well, from *** thousand adults in January 2020 to *** million by December 2020.

  9. m

    Bandwidth Measurement for Conference Call Data Usage

    • data.mendeley.com
    Updated Aug 25, 2020
    Share
    FacebookFacebook
    TwitterTwitter
    Email
    Click to copy link
    Link copied
    Close
    Cite
    Dikamsiyochi Young UDOCHI (2020). Bandwidth Measurement for Conference Call Data Usage [Dataset]. http://doi.org/10.17632/8sp4nxj8m3.1
    Explore at:
    Dataset updated
    Aug 25, 2020
    Authors
    Dikamsiyochi Young UDOCHI
    License

    Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
    License information was derived automatically

    Description

    During the first half of 2020, the COVID-19 pandemic changed the social gathering lifestyle to online business and social interaction. The worldwide imposed travel bans and national lockdown prevented social gatherings, making learning institutions and businesses to adopt an online platform for learning and business transactions. This development led to the incorporation of video conferencing into daily activities. This data article presents broadband data usage measurement collected using Glasswire software on various conference calls made between July and August. The services considered in this work are Google Meet, Zoom, Mixir, and Hangout. The data were recorded in Microsoft Excel 2016, running on a personal computer. The data was cleaned and processed using google colaboratory, which runs Python scripts on the browser. Exploratory data analysis is conducted on the data set using linear regression to model a predictive model to assess the best performance model that offers the best quality of service for online video and voice conferencing. The data is necessary to learning institutions using online programs and to learners accessing online programs in a smart city and developing countries. The data is presented in tables and graphs.

  10. Global market share of videoconferencing software 2024, by program

    • statista.com
    Updated Jun 26, 2025
    Share
    FacebookFacebook
    TwitterTwitter
    Email
    Click to copy link
    Link copied
    Close
    Cite
    Statista (2025). Global market share of videoconferencing software 2024, by program [Dataset]. https://www.statista.com/statistics/1331323/videoconferencing-market-share/
    Explore at:
    Dataset updated
    Jun 26, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    2024
    Area covered
    Worldwide
    Description

    Two-thirds of advisory services report using at least one videoconferencing tool in 2022. Videoconferencing software saw a market penetration of about ** percent in 2024. Zoom is the leading videoconferencing software with a market share of about ** percent.

  11. Possibilities for improving remote work video meetings worldwide 2020, by...

    • statista.com
    Updated Jul 7, 2023
    Share
    FacebookFacebook
    TwitterTwitter
    Email
    Click to copy link
    Link copied
    Close
    Cite
    Statista (2023). Possibilities for improving remote work video meetings worldwide 2020, by category [Dataset]. https://www.statista.com/statistics/1201902/video-meeting-improvements-telework/
    Explore at:
    Dataset updated
    Jul 7, 2023
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    2020
    Area covered
    Worldwide
    Description

    Globally, with around 60 percent approval, most respondents state that a high-quality audio headset would improve their video meeting experience. Since the outbreak of COVID-19, employees are working remotely from different locations and need to be able to attend meetings online, while at the same time using collaboration tools to be more productive. A need for dedicated meeting equipment to aid employees in exchanging ideas and keeping track of discussions is reflected in the desire for an overall better audio and video experience.

  12. FY 2020 Industrial Technology Practical Application Development Expenditure...

    • japan-incentive-insights.deloitte.jp
    Updated Jun 18, 2025
    Share
    FacebookFacebook
    TwitterTwitter
    Email
    Click to copy link
    Link copied
    Close
    Cite
    Deloitte Tohmatsu Tax Co. (2025). FY 2020 Industrial Technology Practical Application Development Expenditure Grant (Regional Distributed Cloud Technology Development) [Dataset]. https://japan-incentive-insights.deloitte.jp/article/a0W2x000003QX6mEAG
    Explore at:
    Dataset updated
    Jun 18, 2025
    Dataset provided by
    Deloittehttps://deloitte.com/
    License

    https://japan-incentive-insights.deloitte.jp/termshttps://japan-incentive-insights.deloitte.jp/terms

    Description

    ■Purpose and Overview (Summary): The purpose of this project is to establish a technology to provide services at high speed and smoothly while operating each data center in an integrated and efficient manner, by subsidizing part of the costs related to the research and development of technology for integrated management of distributed data centers and high-speed processing technology for highly efficient networks, in order to build a distributed cloud infrastructure utilizing data centers dispersed in regions. ■ Purpose and Overview: In order to prevent the spread of the novel coronavirus, teleworking has increased rapidly throughout the country. As a result, data communication volume has increased due to voice calls, video conferencing, etc., and as a result, remote working systems have experienced problems and degraded quality. While the increase in telework due to the COVID-19 pandemic is occurring not only in large cities but also in a wide range of regions, one of the reasons is that processing requests are concentrated in central data centers (Tokyo and Osaka), resulting in tight lines.

    In the future, as next-generation communications technologies such as 5 G that enable high-capacity, low-latency communications begin to spread, and IT services that fully utilize such high-capacity, low-latency communications capabilities increase in various industries such as healthcare, education, and Manufacturing, the quality of communications is expected to further deteriorate, causing problems in business continuity.

    The direction of change in IT infrastructure is that virtualization is decoupling hardware software and building various network functions in the cloud. In order to realize the "low latency" characteristic of 5 G as a service, distributed processing that takes into account the distance between the data source and the processing server is effective. In order to realize such low-latency services on the cloud, there is a need for technology that operates geographically dispersed data centers in a unified manner and distributes data to multiple data centers for processing.

    The purpose of this Project is to establish a technology that can provide services at high speed and smoothly while operating each data center in an integrated and efficient manner, by subsidizing a part of the costs related to the research and development of technology for integrated management of distributed data centers and high-speed processing technology for highly efficient networks, in order to build a distributed cloud infrastructure utilizing data centers dispersed in regions.

    Our goal is to increase the cloud market share of the domestic cloud market by 10% or more in fiscal 2025.

    ■ Contact: Japan Data Center Association Secretariat

    Contact: Imamura, Takahashi, and Yaguchi

    Please e-mail. We cannot accept inquiries by phone.

    Please make sure to set the subject line as "Industrial Technology Practical Application Development Costs grant (Regional Distributed Cloud Technology Development Project)." We may not be able to respond to your inquiry with a different subject.

    ■ Reference URL: https://www.jdcc.or.jp/activity/rd/ ,

  13. Digital Video Content Market Analysis North America, Europe, APAC, South...

    • technavio.com
    pdf
    Updated Feb 15, 2025
    Share
    FacebookFacebook
    TwitterTwitter
    Email
    Click to copy link
    Link copied
    Close
    Cite
    Technavio (2025). Digital Video Content Market Analysis North America, Europe, APAC, South America, Middle East and Africa - US, Canada, Germany, UK, China, France, India, Italy, Japan, South Korea - Size and Forecast 2025-2029 [Dataset]. https://www.technavio.com/report/digital-video-content-market-industry-analysis
    Explore at:
    pdfAvailable download formats
    Dataset updated
    Feb 15, 2025
    Dataset provided by
    TechNavio
    Authors
    Technavio
    Time period covered
    2025 - 2029
    Area covered
    United States
    Description

    Snapshot img

    Digital Video Content Market Size 2025-2029

    The digital video content market size is forecast to increase by USD 890.2 billion, at a CAGR of 19.6% between 2024 and 2029.

    The market is experiencing significant growth and transformation, driven by an increasing number of partnerships and acquisitions in the Video on Demand (VOD) sector. These collaborations are expanding content offerings and enhancing user experiences across multiple platforms. However, the market faces a substantial challenge with the availability of pirated video content on online platforms. This issue poses a threat to content creators and distributors, requiring robust anti-piracy measures and strategic partnerships to mitigate losses.
    Companies seeking to capitalize on market opportunities must focus on content innovation, user experience, and effective piracy prevention strategies to maintain a competitive edge. The dynamic market landscape necessitates agility and continuous adaptation to emerging trends and challenges.
    

    What will be the Size of the Digital Video Content Market during the forecast period?

    Explore in-depth regional segment analysis with market size data - historical 2019-2023 and forecasts 2025-2029 - in the full report.
    Request Free Sample

    The market continues to evolve, with new trends and applications emerging across various sectors. Audience engagement remains a key focus, with team collaboration tools enabling more efficient video production. Royalty-free music and video editing techniques enhance content quality, while accessibility features cater to diverse viewer needs. Encoding formats and metadata tagging facilitate video search, enabling users to discover content more easily. Video compression and video quality are ongoing concerns, as is sound design and video hosting. Click-through rates (CTR) and live streaming are shaping monetization strategies, with subscription models and advertising revenue becoming increasingly popular. Visual effects (VFX) and interactive video add value, while video analytics provide insights into viewer behavior.

    Frame rate, 360-degree video, color grading, closed captions, and video editing software are essential components of the production workflow. Content calendar, audio mixing, project management, and monetization strategies ensure seamless video delivery. Video scriptwriting and music licensing are crucial for creating engaging content, with stock footage and motion graphics adding visual appeal. Target audience preferences and streaming platforms influence production decisions, while conversion rates and social media integration offer opportunities for growth.

    How is this Digital Video Content Industry segmented?

    The digital video content industry research report provides comprehensive data (region-wise segment analysis), with forecasts and estimates in 'USD billion' for the period 2025-2029, as well as historical data from 2019-2023 for the following segments.

    Deployment
    
      Pay TV
      OTT
    
    
    Application
    
      Smart phones
      Desktop and laptop
      Smart TV
      Others
    
    
    Business Segment
    
      Subscription
      Advertising
      Download-to-own (DTO)
      Others
    
    
    Geography
    
      North America
    
        US
        Canada
    
    
      Europe
    
        France
        Germany
        Italy
        UK
    
    
      APAC
    
        China
        India
        Japan
        South Korea
    
    
      Rest of World (ROW)
    

    By Deployment Insights

    The pay tv segment is estimated to witness significant growth during the forecast period.

    The market is experiencing significant growth, driven by the increasing popularity of IPTV and the demand for immersive and harmonious viewing experiences. IPTV, a type of content delivery method that uses the Internet to provide live or on-demand TV programs, is propelling the market forward. While often confused with Over-The-Top (OTT) content, which is delivered via the public Internet, IPTV is differentiated by its delivery over a service provider's infrastructure. Team collaboration and audience engagement are essential components of modern video production. Royalty-free music and video editing techniques enable creators to produce high-quality content efficiently. Video conferencing facilitates remote collaboration, while accessibility features ensure inclusivity.

    Encoding formats, metadata tagging, and video compression enable seamless content delivery and search. Video quality, sound design, and visual effects (VFX) are critical factors in engaging viewers. Interactive video, video analytics, and frame rate enhance viewer experience. 360-degree video and color grading offer immersive viewing options. Closed captions and video editing software enable accessibility and content customization. Monetization strategies, such as subscription models and advertising revenue, are essential for content creators. Video marketing and video production workflows are streamlined through project management tools and content calendars. Social media integration

  14. S

    South Korea EVOI: MFG: CE: Communication & Broadcasting Eqpt, Video & Audio...

    • ceicdata.com
    Updated May 18, 2024
    Share
    FacebookFacebook
    TwitterTwitter
    Email
    Click to copy link
    Link copied
    Close
    Cite
    CEICdata.com (2024). South Korea EVOI: MFG: CE: Communication & Broadcasting Eqpt, Video & Audio (CB) [Dataset]. https://www.ceicdata.com/en/korea/exports-volume-index-2020100
    Explore at:
    Dataset updated
    May 18, 2024
    Dataset provided by
    CEICdata.com
    License

    Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
    License information was derived automatically

    Time period covered
    Feb 1, 2024 - Jan 1, 2025
    Area covered
    South Korea
    Description

    EVOI: MFG: CE: Communication & Broadcasting Eqpt, Video & Audio (CB) data was reported at 119.160 2020=100 in Mar 2025. This records a decrease from the previous number of 120.820 2020=100 for Feb 2025. EVOI: MFG: CE: Communication & Broadcasting Eqpt, Video & Audio (CB) data is updated monthly, averaging 115.990 2020=100 from Jan 2000 (Median) to Mar 2025, with 303 observations. The data reached an all-time high of 307.990 2020=100 in Oct 2015 and a record low of 15.110 2020=100 in Feb 2000. EVOI: MFG: CE: Communication & Broadcasting Eqpt, Video & Audio (CB) data remains active status in CEIC and is reported by The Bank of Korea. The data is categorized under Global Database’s South Korea – Table KR.JA038: Exports Volume Index: 2020=100.

  15. South Korea Exports: North America: ICT: VA: Video

    • ceicdata.com
    Share
    FacebookFacebook
    TwitterTwitter
    Email
    Click to copy link
    Link copied
    Close
    Cite
    CEICdata.com, South Korea Exports: North America: ICT: VA: Video [Dataset]. https://www.ceicdata.com/en/korea/trade-statistics-export-information--communication-technology-industry-by-region-annual/exports-north-america-ict-va-video
    Explore at:
    Dataset provided by
    CEIC Data
    License

    Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
    License information was derived automatically

    Time period covered
    Dec 1, 2013 - Dec 1, 2024
    Area covered
    South Korea
    Variables measured
    Merchandise Trade
    Description

    South Korea Exports: North America: ICT: VA: Video data was reported at 149,944,995.000 USD in 2024. This records a decrease from the previous number of 160,535,691.000 USD for 2023. South Korea Exports: North America: ICT: VA: Video data is updated yearly, averaging 317,285,687.000 USD from Dec 1996 (Median) to 2024, with 29 observations. The data reached an all-time high of 1,599,822,432.000 USD in 2004 and a record low of 103,281,355.000 USD in 2020. South Korea Exports: North America: ICT: VA: Video data remains active status in CEIC and is reported by Ministry of Science and ICT. The data is categorized under Global Database’s South Korea – Table KR.JA068: Trade Statistics: Export: Information & Communication Technology Industry: by Region: Annual.

  16. Video calls users in Russia 2020, by device

    • statista.com
    Updated Jul 11, 2025
    Share
    FacebookFacebook
    TwitterTwitter
    Email
    Click to copy link
    Link copied
    Close
    Cite
    Statista (2025). Video calls users in Russia 2020, by device [Dataset]. https://www.statista.com/statistics/1174593/russia-video-calls-users-on-desktop-and-mobile/
    Explore at:
    Dataset updated
    Jul 11, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Feb 2020 - Jul 2020
    Area covered
    Russia
    Description

    In July 2020, *** million people in Russia participated in video calls on mobile devices. The audience of video conferencing from desktop computers and laptops was measured one half a million lower. The user count sharply increased during the COVID-19 lockdown.

  17. Germany IT Market Analysis - Size and Forecast 2025-2029

    • technavio.com
    pdf
    Updated Feb 7, 2025
    Share
    FacebookFacebook
    TwitterTwitter
    Email
    Click to copy link
    Link copied
    Close
    Cite
    Technavio (2025). Germany IT Market Analysis - Size and Forecast 2025-2029 [Dataset]. https://www.technavio.com/report/it-market-size-in-germany-industry-analysis
    Explore at:
    pdfAvailable download formats
    Dataset updated
    Feb 7, 2025
    Dataset provided by
    TechNavio
    Authors
    Technavio
    Time period covered
    2025 - 2029
    Area covered
    Germany
    Description

    Snapshot img

    Germany IT Market Size 2025-2029

    The Germany IT market size is forecast to increase by USD 33.3 billion at a CAGR of 4.2% between 2024 and 2029.

    The market is experiencing significant growth, driven by the increasing adoption of IT solutions among Small and Medium-sized Enterprises (SMEs). This trend is fueled by the recognition of the benefits that IT solutions bring to business operations, including improved efficiency and competitiveness. Additionally, larger enterprises in Germany are embracing Big Data solutions to gain insights from their data and make informed business decisions, enabling better decision-making and business intelligence. However, the market faces a notable challenge: the shortage of skilled IT professionals. This talent crunch poses a significant obstacle for businesses looking to implement new IT projects and innovations. To capitalize on the opportunities presented by the growing IT market and navigate the challenges effectively, companies should consider strategies such as investing in training and development programs for their existing workforce, collaborating with educational institutions, and exploring partnerships with IT service providers.
    By taking a proactive approach to addressing the talent shortage, businesses can ensure they have the necessary resources to drive growth and stay competitive in the dynamic IT landscape of Germany.
    

    What will be the size of the Germany IT Market during the forecast period?

    Explore in-depth regional segment analysis with market size data - historical 2019-2023 and forecasts 2025-2029 - in the full report.
    Request Free Sample

    In the dynamic IT market of Germany, collaboration tools and digital workplaces are increasingly shaping the business landscape. Companies are investing in data visualization solutions to gain insights from complex data sets. Cybersecurity awareness is at an all-time high, with a focus on data breach response and ransomware protection. Multi-cloud strategies are prevalent, requiring robust IT risk management and compliance audits. Remote work is the new norm, necessitating advanced video conferencing and phishing prevention. Data warehousing and data integration are crucial for effective data governance and mining.
    Business continuity planning and incident response are essential components of IT strategy. Predictive analytics, edge computing, and serverless computing are emerging trends. Low-code and no-code platforms are simplifying IT development, while hybrid cloud solutions offer flexibility and cost savings. IT leaders must navigate these trends and ensure data quality and security in an ever-evolving digital world.
    

    How is this market segmented?

    The market research report provides comprehensive data (region-wise segment analysis), with forecasts and estimates in 'USD billion' for the period 2025-2029, as well as historical data from 2019-2023 for the following segments.

    End-user
    
      Manufacturing
      Government
      BFSI
      ICT
      Others
    
    
    Application
    
      Large enterprise
      SMEs
    
    
    Geography
    
      Europe
    
        Germany
    

    By End-user Insights

    The manufacturing segment is estimated to witness significant growth during the forecast period.

    In the dynamic German IT market, various entities play crucial roles in driving innovation and transformation across industries. IT governance, knowledge management, and project management ensure effective implementation of technology solutions. Technical support and network administration maintain the infrastructure's health, while managed services and cloud computing offer flexible and scalable options. The Internet of Things (IoT) and data security are significant concerns, with application security and endpoint security safeguarding digital assets. Business continuity planning and disaster recovery prepare organizations for potential disruptions. Red teaming and threat intelligence identify vulnerabilities, and penetration testing and vulnerability management mitigate risks.

    Cloud automation, software development, and data analytics fuel innovation, while IT compliance and data loss prevention maintain regulatory adherence. Machine learning and artificial intelligence automation streamline processes, and infrastructure automation optimizes operations. IT outsourcing, agile methodologies, and infrastructure automation enable businesses to focus on core competencies. Security administration, asset management, and capacity planning ensure IT environments run efficiently. Performance monitoring, budgeting, and problem management maintain optimal IT performance. In the manufacturing sector, IT is transforming traditional factories into smart digital ones, with automated procurement, manufacturing, and distribution processes. This digital transformation enhances productivity, flexibility, and quality. The German market's evolving patterns reflect a focus on innovation, security, and efficiency.

    Req

  18. Zoom daily meeting participants worldwide 2019-2020

    • statista.com
    Updated Jun 26, 2025
    Share
    FacebookFacebook
    TwitterTwitter
    Email
    Click to copy link
    Link copied
    Close
    Cite
    Statista (2025). Zoom daily meeting participants worldwide 2019-2020 [Dataset]. https://www.statista.com/statistics/1253972/zoom-daily-meeting-participants-global/
    Explore at:
    Dataset updated
    Jun 26, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Worldwide
    Description

    By April 2020, Zoom Video Communications had 300 million daily meeting participants worldwide. Only six months before that, at the end of 2019, this number stood at ** million meeting participants. The outbreak of the COVID-19 pandemic led businesses around the world to adopt Zoom as a solution to stay connected to employees and customers when working from different locations. This increased usage of the platform in 2020. Additionally, individuals use the Zoom video platform to stay connected to friends and family.

  19. Weekly time spent on online chat or video conference Indonesia 2020

    • statista.com
    Updated Jul 11, 2025
    Share
    FacebookFacebook
    TwitterTwitter
    Email
    Click to copy link
    Link copied
    Close
    Cite
    Statista (2025). Weekly time spent on online chat or video conference Indonesia 2020 [Dataset]. https://www.statista.com/statistics/1189384/indonesia-time-spent-on-video-conference-weekly/
    Explore at:
    Dataset updated
    Jul 11, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Aug 1, 2020 - Aug 12, 2020
    Area covered
    Indonesia
    Description

    In a survey conducted in August 2020 among Indonesians who watched one hour or more of online video content per week, approximately ** percent of respondents stated that they spent one to two hours chatting online or video conferencing each week. Indonesian consumers spent more hours watching online video content than broadcast, cable, or satellite TV in that year.

  20. Daily active users of Zoom on android and iOS devices in the UK 2020

    • statista.com
    Updated Jul 10, 2025
    Share
    FacebookFacebook
    TwitterTwitter
    Email
    Click to copy link
    Link copied
    Close
    Cite
    Statista (2025). Daily active users of Zoom on android and iOS devices in the UK 2020 [Dataset]. https://www.statista.com/statistics/1118860/zoom-daily-active-users-uk/
    Explore at:
    Dataset updated
    Jul 10, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Jan 2020 - Nov 2020
    Area covered
    United Kingdom
    Description

    In the UK, the number of daily active users (DAU) of Zoom reached a peak of roughly *** million towards the end of November, 2020. The video communications app saw the start of a huge increase in its DAU around the same time that the coronavirus outbreak hit the UK, as more and more people took part in virtual meetings for work, as well as for socializing with family and friends. This is according to data from Airnow.

Share
FacebookFacebook
TwitterTwitter
Email
Click to copy link
Link copied
Close
Cite
Statista (2021). Download growth of video conference apps as of March 2020, by country [Dataset]. https://www.statista.com/statistics/1109875/download-growth-video-conferencing-apps/
Organization logo

Download growth of video conference apps as of March 2020, by country

Explore at:
Dataset updated
Jul 6, 2021
Dataset authored and provided by
Statistahttp://statista.com/
Time period covered
Mar 15, 2020 - Mar 21, 2020
Area covered
Worldwide
Description

During the 2020 week of March 15th to March 20th, video conferencing apps were downloaded more in different countries due to COVID-19 related social distancing. In Spain, downloads of the app Houseparty were 2,360 times the weekly average in Q4 of 2019.

Search
Clear search
Close search
Google apps
Main menu