In 2024, the VR in healthcare market was worth just over four billion U.S. dollars worldwide. By 2029, the market was forecast to increase to over 13 billion U.S. dollars, with a forecast CAGR of 27.3 percent.
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The Report Covers Global Virtual Reality Healthcare Companies & Statistics and it is Segmented by Component (Hardware, Software, and Services), Application (Pain Management, Education and Training, Surgery, Patient Care Management, Rehabilitation and Therapy Procedures, and Others), End User (Hospitals and Clinics, Research Organizations and Pharma Companies, and Others), and Geography (North America, Europe, Asia-Pacific, Middle East and Africa, and South America). The market provides the value (in USD million) for the above segments.
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Global Augmented Reality (AR) in Healthcare Industry is segmented by Technology (Head Mounted Devices, Handheld Devices), By Product (AR Displays, AR Sensors, AR Input Devices, AR Semiconductor Components, Others), End User (Hospitals and Clinics, Research Laboratories, Others) and Geography (North America, Europe, Asia-Pacific, Middle-East and Africa, and South America). The report offers the value (in USD million) for the above segments.
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Global Augmented and Virtual Reality in Healthcare market size at $ 3.5 Bn in 2021 and $ 11.2 Bn by 2030 at CAGR 28.12% from 2022 to 2030.
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The market size of the Augmented And Virtual Reality In Healthcare Market is categorized based on Application (Patient Care Management, Medical Training & Education, Pharmacy Management, Surgery) and Product (Hardware, Software) and geographical regions (North America, Europe, Asia-Pacific, South America, and Middle-East and Africa).
This report provides insights into the market size and forecasts the value of the market, expressed in USD million, across these defined segments.
In 2022, the market for augmented reality (AR) in healthcare worldwide was valued at around1.6 billion U.S. dollars. By 2031, the market was forecast to grow significantly to over 12.2 billion U.S. dollars.
Augmented reality (AR) and virtual reality (VR) are emerging technologies in the healthcare industry. AR and VR could be used in a variety of settings including physician training, patient treatments and hospital management. As of 2018, the North American healthcare AR and VR industry was valued at 477 million U.S. dollars. By 2025, that is expected to increase dramatically to 4.64 billion U.S. dollars.
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Virtual Reality (VR) In Healthcare Market size was valued at USD 2.89 billion in 2021 and is poised to grow from USD 4.03 billion in 2022 to USD 79.85 billion by 2030, growing at a CAGR of 39.36% in the forecast period (2023-2030).
Virtual Reality In Healthcare Market Size 2024-2028
The virtual reality (VR) in healthcare market size is forecast to increase by USD 25.31 billion, at a CAGR of 50.22% between 2023 and 2028.
The market is experiencing significant growth due to the increasing demand for advanced healthcare services. The integration of VR technology in healthcare is revolutionizing the industry, providing good training experiences for medical professionals and enabling more effective patient treatment. The advent of Industry 4.0 and the resulting infrastructure advancements are facilitating the adoption of VR technology in healthcare. However, integration issues persist, posing a challenge to market growth. Despite these challenges, the potential benefits of VR technology in healthcare, such as improved patient outcomes and reduced healthcare costs, make it a promising market for innovation and investment.
What will be the Size of the Virtual Reality (VR) In Healthcare Market During the Forecast Period?
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The virtual reality (VR) market in healthcare is experiencing significant growth, driven by the integration of VR technology into various sectors, including training, education, retail, and gaming. The market encompasses both hardware, such as VR headsets and sensors, and software, including gesture recognition systems and embedded electronic components. Notable devices include those from the gaming industry, like PlayStation headsets, and those from the enterprise sector, such as Microsoft Hololens 2. VR technology is revolutionizing healthcare by enabling training simulations, improving patient outcomes, and enhancing the educational experience.
The market's size is projected to expand as VR becomes increasingly integrated into various industries, with the consumer sector, military sector, and healthcare sector being major contributors. The overall direction of the market is towards more advanced, user-friendly VR devices and software, as well as the integration of VR with other technologies, such as OLED displays and VR projectors.
How is this Virtual Reality (VR) In Healthcare Industry segmented and which is the largest segment?
The virtual reality (VR) in healthcare industry research report provides comprehensive data (region-wise segment analysis), with forecasts and estimates in 'USD billion' for the period 2024-2028, as well as historical data from 2018-2022 for the following segments.
Component
Software
Services
End-user
Research and diagnostics
Hospitals and clinics
Others
Geography
North America
Canada
US
Europe
Germany
UK
APAC
China
South America
Middle East and Africa
By Component Insights
The software segment is estimated to witness significant growth during the forecast period.
The virtual reality (VR) software segment in the healthcare industry is experiencing notable growth due to the integration of VR technology in medical applications. This segment encompasses software applications and platforms designed for creating and delivering VR experiences in healthcare. Applications of VR software span medical training, patient education, therapy, and surgery simulation. It allows healthcare professionals to generate realistic and personalized training environments, enhancing their skills through interactive simulations. Furthermore, VR software facilitates the visualization of intricate medical data, such as medical images and patient records, enabling more informed decision-making.
The VR technology market in healthcare is expanding across commercial industries, including the military sector, education sector, retail sector, and gaming sector, among others. VR projectors, OLED displays, head-mounted displays, gesture tracking devices, projectors, and display walls are essential components of this market. The software's system capabilities and payload capabilities are crucial factors driving its adoption, enhancing the overall efficiency and effectiveness of healthcare services.
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The software segment was valued at USD 647.20 million in 2018 and showed a gradual increase during the forecast period.
Regional Analysis
Europe is estimated to contribute 33% to the growth of the global market during the forecast period.
Technavio's analysts have elaborately explained the regional trends and drivers that shape the market during the forecast period.
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The market in North America's healthcare sector is experiencing significant growth due to the advanced technology landscape and increasing digitalization in the healthcare industry. Factors such as rising healthcare expenditures and urbanization, coupled with increased disposable incomes, are driving the adopt
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The global augmented reality & virtual reality in healthcare market size is expected to reach USD 9.14 billion by 2028 according to a new study by Polaris Market Research
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Augmented Reality (AR) And Virtual Reality (VR) In Healthcare Market is estimated to be US$ 17.37 billion by 2030 with a CAGR of 26.0% during the forecast period
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[213+ Pages Report] The global Virtual Reality in Healthcare market size is expected to grow from USD 431.90 million in 2021 to USD 2793.69 million by 2028, at a CAGR of 36.50% from 2022-2028
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The size and share of the market is categorized based on Application (Surgical Training, Surgical Navigation) and Product (Software System, Hardware Devices) and geographical regions (North America, Europe, Asia-Pacific, South America, and Middle-East and Africa).
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The size and share of the market is categorized based on Application (Surgical Training, Surgical Navigation, Others) and Product (Software System, Hardware Devices) and geographical regions (North America, Europe, Asia-Pacific, South America, and Middle-East and Africa).
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The market size of the Augmented And Virtual Reality In Healthcare Market is categorized based on geographical regions (North America, Europe, Asia-Pacific, South America, and Middle-East and Africa).
This report provides insights into the market size and forecasts the value of the market, expressed in USD million, across these defined segments.
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The Virtual Reality (VR) in Healthcare market is experiencing explosive growth, projected to reach a value of $3.81 billion in 2025 and exhibiting a remarkable Compound Annual Growth Rate (CAGR) of 50.22%. This surge is driven by several key factors. Firstly, the increasing adoption of VR for medical training and education significantly reduces costs associated with traditional methods. Secondly, VR-based therapies are proving highly effective in treating a range of conditions, from phobias and anxiety disorders to chronic pain and rehabilitation needs, leading to improved patient outcomes and reduced healthcare costs in the long run. Technological advancements, including the development of more affordable and user-friendly VR headsets and software, are further fueling market expansion. Furthermore, the growing prevalence of chronic diseases and the rising demand for innovative treatment solutions are creating a significant market opportunity. The integration of VR with other technologies, such as artificial intelligence (AI) and augmented reality (AR), is also enhancing the capabilities of VR solutions in healthcare, contributing to their widespread adoption. The market is segmented into software and services components. Software solutions encompass VR applications for training, therapy, and diagnostics, while services include consulting, implementation, and maintenance support. North America currently dominates the market due to high technological advancement, substantial funding for healthcare innovation, and the presence of key players. However, the Asia-Pacific region is expected to experience significant growth in the coming years, driven by increasing healthcare expenditure and rising adoption of digital technologies. Key players like Alphabet Inc., Meta Platforms Inc., and Intuitive Surgical Inc. are shaping the market landscape through strategic partnerships, acquisitions, and the development of innovative VR solutions. Competitive strategies primarily revolve around product differentiation, technological advancements, and strategic partnerships to capture market share. While the high initial investment costs for VR infrastructure and the need for skilled professionals can pose challenges, the overall market outlook remains extremely positive, promising substantial growth throughout the forecast period (2025-2033).
The growth of the virtual reality (VR) health care market in the U.S. has increased dramatically from 2012. As of 2017, the virtual reality health care market value was 976 million U.S. dollars. Virtual reality can be used in many aspects of health care including training, patient education, mental health therapy and pain therapy, to name a few. Virtual reality is just one of many exciting new technologies that can be used in patient care.
Health care emerging technologies
Health care emerging technologies include new and unique types of technology that are useful in patient care or health care training. These technologies can include virtual and augmented reality, 3D printing, and the use of drones in health care. For example, health care apps provide useful kinds of augmented reality that aid in health promotion, while 3D printing is being used in dental implants and other implantable devices.
Virtual reality public opinion
It has been estimated that health care uses of virtual reality will be the second largest share of the VR market by 2022. Given the evidence for an expanding market and growth in the field of emerging technologies in health, it is also important to consider public opinion. In a recent survey of U.S. adults over half indicated that VR could be useful in training surgeons. Another survey among U.S. residents indicated that a higher percentage of younger, rather than older, participants thought virtual reality will likely be used in medicine and psychology.
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The Virtual Reality In Healthcare Market size was valued at USD 4.16 billion in 2023 and is projected to reach USD 29.36 billion by 2032, exhibiting a CAGR of 32.2 % during the forecasts period. The concept of Virtual Reality (VR) in Healthcare Market entails using fully immersive VR technology in education, therapy, as well as practice of medicine. Applications of VR include, but are not limited to, training people in surgeries, managing acute and chronic pain, physical therapy and therapy of mental diseases and disorders. It is especially useful for training doctors and other healthcare personnel since the actual procedures can be rehearsed, and the mistakes made in a controlled environment. The trends present in the current market of VR and the healthcare industry include a constant rise of investments in this technology by the healthcare system, the appearance of more complex and easy-to-use VR applications and growing interest in the mental treatment by using VR therapy. Indeed, the market for VR in healthcare is expected to my grow as the need for new health care approaches increases.
Augmented And Virtual Reality In Healthcare Market Size 2024-2028
The augmented and virtual reality in healthcare market size is forecast to increase by USD 6.21 billion at a CAGR of 28% between 2023 and 2028.
The augmented and virtual reality (AR/VR) healthcare market is experiencing significant growth due to the increasing demand for advanced healthcare services. This trend is driven by the integration of Industry 4.0, which enable more efficient and effective healthcare delivery. However, the market faces challenges such as infrastructural and integration issues that must be addressed for widespread adoption.
The growing need for personalized patient care and training for medical professionals is also fueling the market's growth. AR/VR technologies offer immersive experiences that can enhance patient engagement and improve clinical outcomes. Additionally, these technologies can provide cost savings by reducing the need for physical training facilities and travel.
As the healthcare industry continues to evolve, AR/VR technologies will play an increasingly important role in delivering high-quality, cost-effective care.
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The augmented and virtual reality (A/VR) market in healthcare is experiencing significant growth due to its transformative potential in enhancing patient care, training, and diagnostic capabilities. A/VR technologies enable immersive experiences, allowing for more effective communication between healthcare professionals and patients, as well as improved training for medical students and professionals. These technologies can be integrated with wireless microphone systems, enabling hands-free functionality and enhancing audio quality for clearer communication during procedures and presentations.
5G technology plays a crucial role in the A/VR healthcare market, facilitating seamless data transmission and real-time interactions. Wireless microphone systems, including compact and lavalier models, are essential components of this market, allowing for adaptable equipment for various applications, from live concerts and presentations to educational settings and online classes.
A/VR technologies offer a myriad of benefits, including audience interaction, remote headset microphones, and improved sound systems, making them an indispensable tool In the healthcare industry.
How is this Augmented And Virtual Reality In Healthcare Industry segmented and which is the largest segment?
The augmented and virtual reality in healthcare industry research report provides comprehensive data (region-wise segment analysis), with forecasts and estimates in 'USD billion' for the period 2024-2028, as well as historical data from 2018-2022 for the following segments.
Component
Hardware
Software
Geography
North America
US
Europe
Germany
UK
APAC
China
Japan
South America
Middle East and Africa
By Component Insights
The hardware segment is estimated to witness significant growth during the forecast period.
The augmented and virtual reality (AVR) market in healthcare incorporates hardware components such as head-mounted displays, sensors, motion tracking systems, and haptic devices. Virtual reality (VR) technology creates a 3D, immersive environment, stimulating the parallax effect for depth perception. HMDs, featuring special lenses, generate stereoscopic images, enhancing the user's sense of immersion. The frames per second (fps) rate significantly influences the effectiveness of VR in healthcare applications. Additionally, wireless microphone systems, including transmitters, receivers, Lavalier microphones, and handheld or bodypack microphones, play a crucial role in enhancing audio communications for content creators, performers, and broadcasters. These technologically advanced microphones offer hands-free functionality, ensuring adaptability for various settings, such as live performances, sports venues, and educational institutions.
Integrating 5G technology, Bluetooth, and Wi-Fi, wireless audio equipment ensures seamless data transmission, minimizing signal dropouts and security concerns. The market for wireless microphone systems and AVR technology in healthcare continues to evolve, catering to diverse industries, including corporate, hospitality, sports, and education, with affordable and adaptable equipment.
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The Hardware segment was valued at USD 1.08 billion in 2018 and showed a gradual increase during the forecast period.
Regional Analysis
North America is estimated to contribute 66% to the growth of the global market during the forecast period.
Technavio's analysts have elabor
In 2024, the VR in healthcare market was worth just over four billion U.S. dollars worldwide. By 2029, the market was forecast to increase to over 13 billion U.S. dollars, with a forecast CAGR of 27.3 percent.